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							<NumberOfCabs d:type="cDeltaString">eSingleCab</NumberOfCabs>
							<InteriorCamera>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTG</Provider>
											<Product d:type="cDeltaString">NJT-Alp46</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\Cab Camera.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</InteriorCamera>
							<CabOcclusion>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTG</Provider>
											<Product d:type="cDeltaString">NJT-Alp46</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">Audio\RailVehicles\Passenger\Comet Cars\Cab\Comet_Occlusion.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</CabOcclusion>
						</cControlContainerBlueprint-cInteriorInterface>
					</InteriorInterface>
					<CarriageInteriorInterface>
						<cControlContainerBlueprint-cInteriorInterface>
							<InteriorGeometryID d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Passview\[00]PASS_VIEW</InteriorGeometryID>
							<NumberOfCabs d:type="cDeltaString">eSingleCab</NumberOfCabs>
							<InteriorCamera>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTG</Provider>
											<Product d:type="cDeltaString">NJT-Alp46</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Passengers\MultiLevel\Driving Trailer\Passview\multilevel_passview_camera.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</InteriorCamera>
							<CabOcclusion>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTG</Provider>
											<Product d:type="cDeltaString">NJT-Alp46</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">Audio\RailVehicles\Passenger\Comet Cars\Cab\Comet_Occlusion.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</CabOcclusion>
						</cControlContainerBlueprint-cInteriorInterface>
					</CarriageInteriorInterface>
					<HUDControlsPath d:type="cDeltaString"></HUDControlsPath>
					<MinimalHUDControlsPath d:type="cDeltaString"></MinimalHUDControlsPath>
					<HUDControlsTexturePath d:type="cDeltaString"></HUDControlsTexturePath>
					<ControlValues>
						<cControlContainerBlueprint-cControlValue d:id="152951">
							<ControlName d:type="cDeltaString">TractiveEffort</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000088C3C0" d:precision="string">-10000</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000088C340" d:precision="string">10000</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="152972">
							<ControlName d:type="cDeltaString">PowerProportion</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Power Proportional Output</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="152993">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="153002">
							<ControlName d:type="cDeltaString">VirtualRPM</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000209C40" d:precision="string">1800</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="153023">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="153032">
							<ControlName d:type="cDeltaString">RPMDelta</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">RPM rate of change for Audio System</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">RPM rate of change for Audio System</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="153053">
							<ControlName d:type="cDeltaString">CompressorState</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="153074">
							<ControlName d:type="cDeltaString">Ammeter</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="00000000007097C0" d:precision="string">-1500</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000709740" d:precision="string">1500</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Ammeter </English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Ammeter </DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="153095">
									<ElementName d:type="cDeltaString">AmmeterNeedle</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="153104">
							<ControlName d:type="cDeltaString">MainReservoirPressurePSI</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="153125">
									<ElementName d:type="cDeltaString">MainReservoirPressureNeedle</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\mainResNeedle</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="153134">
							<ControlName d:type="cDeltaString">EqReservoirPressurePSI</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="153155">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\equalResNeedle</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="153164">
							<ControlName d:type="cDeltaString">AirBrakePipePressurePSI</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="153185">
									<ElementName d:type="cDeltaString">AirBrakePipePressureNeedle</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\brakePipeNeedle</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="153194">
							<ControlName d:type="cDeltaString">TrainBrakeCylinderPressurePSI</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="153215">
									<ElementName d:type="cDeltaString">TrainBrakeCylinderPressurePSI</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\brakeCylNeedle</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="153224">
							<ControlName d:type="cDeltaString">HeadlightSwitch</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Headlights </English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
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									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">spdoBlack_tens_006</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="153831">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">spdoBlack_tens_007</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="153839">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">spdoBlack_tens_008</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="153847">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000002240" d:precision="string">9</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000002240" d:precision="string">9</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">spdoBlack_tens_009</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="153855">
							<ControlName d:type="cDeltaString">Speed2U</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="153876">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">spdoBlack_units_000</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="153884">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">spdoBlack_units_001</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="153892">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">spdoBlack_units_002</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="153900">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">spdoBlack_units_003</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="153908">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">spdoBlack_units_004</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="153916">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">spdoBlack_units_005</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="153924">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">spdoBlack_units_006</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="153932">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">spdoBlack_units_007</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="153940">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">spdoBlack_units_008</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="153948">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000002240" d:precision="string">9</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000002240" d:precision="string">9</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">spdoBlack_units_009</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="153956">
							<ControlName d:type="cDeltaString">ThrottleAndBrake</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Combined Throttle</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorMultiRefLever d:id="153977">
									<ElementName d:type="cDeltaString">Regulator_Intermediate</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString">throttle</PickTransformName>
									<MovementType d:type="cDeltaString">MoveDownUp</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\throttle</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<ControlReference>
										<cControlContainerBlueprint-cInteriorMultiRefLever-cControlReference d:id="153987">
											<ReferenceName d:type="cDeltaString">Regulator</ReferenceName>
											<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
											<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
											<OutputAtMin d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</OutputAtMin>
											<OutputAtMax d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</OutputAtMax>
											<DisableInput d:type="bool">1</DisableInput>
										</cControlContainerBlueprint-cInteriorMultiRefLever-cControlReference>
										<cControlContainerBlueprint-cInteriorMultiRefLever-cControlReference d:id="153994">
											<ReferenceName d:type="cDeltaString">DynamicBrake</ReferenceName>
											<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
											<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MaximumValue>
											<OutputAtMin d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</OutputAtMin>
											<OutputAtMax d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</OutputAtMax>
											<DisableInput d:type="bool">1</DisableInput>
										</cControlContainerBlueprint-cInteriorMultiRefLever-cControlReference>
									</ControlReference>
								</cControlContainerBlueprint-cInteriorMultiRefLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154001">
							<ControlName d:type="cDeltaString">VirtualBrake</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000A09999D93F" d:precision="string">0.4</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Auto Brake </English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="154022">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString">trainbrake</PickTransformName>
									<MovementType d:type="cDeltaString">MoveUpDown</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000A09999D93F" d:precision="string">0.4</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\trainbrake</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<DisplayNotchName d:type="cDeltaString">eTrue</DisplayNotchName>
									<Notch>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154034">
											<Identifier d:type="cDeltaString">Release</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154037">
											<Identifier d:type="cDeltaString">E-Hold</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000A09999C93F" d:precision="string">0.2</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154040">
											<Identifier d:type="cDeltaString">Lap</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000A09999D93F" d:precision="string">0.4</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154043">
											<Identifier d:type="cDeltaString">Service</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000403333E33F" d:precision="string">0.6</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154046">
											<Identifier d:type="cDeltaString">Handle Off</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000A09999E93F" d:precision="string">0.8</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154049">
											<Identifier d:type="cDeltaString">Emergency</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000A09999F13F" d:precision="string">1.1</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
									</Notch>
								</cControlContainerBlueprint-cInteriorIrregularNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154052">
							<ControlName d:type="cDeltaString">VirtualEmergencyBrake</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Emergency Brake</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="154073">
									<ElementName d:type="cDeltaString">EmergencyBrake</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">emergencybrake</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000003440" d:precision="string">20</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000003440" d:precision="string">20</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\emergencybrake</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154083">
							<ControlName d:type="cDeltaString">SimpleChangeDirection</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Simple Change Direction</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="154104">
									<ElementName d:type="cDeltaString">SimpleChangeDirection</ElementName>
									<DifficultyType d:type="cDeltaString">StopGoOnly</DifficultyType>
									<PickTransformName d:type="cDeltaString">Reverser</PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154115">
							<ControlName d:type="cDeltaString">SimpleThrottle</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000D03F" d:precision="string">0.25</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Simple Throttle</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="154136">
									<ElementName d:type="cDeltaString">SimpleThrottle_StopGoOnly</ElementName>
									<DifficultyType d:type="cDeltaString">StopGoOnly</DifficultyType>
									<PickTransformName d:type="cDeltaString">throttle</PickTransformName>
									<MovementType d:type="cDeltaString">MoveRightLeft</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154145">
							<ControlName d:type="cDeltaString">Regulator</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Throttle</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="154166">
									<ElementName d:type="cDeltaString">Regulator_Intermediate</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveRightLeft</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000D03F" d:precision="string">0.25</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000D03F" d:precision="string">0.25</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<DisplayNotchName d:type="cDeltaString">eTrue</DisplayNotchName>
									<Notch>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154178">
											<Identifier d:type="cDeltaString">Off</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154181">
											<Identifier d:type="cDeltaString">P1</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">0.1</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154184">
											<Identifier d:type="cDeltaString">2</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000A09999C93F" d:precision="string">0.2</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154187">
											<Identifier d:type="cDeltaString">3</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000403333D33F" d:precision="string">0.3</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154190">
											<Identifier d:type="cDeltaString">4</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000A09999D93F" d:precision="string">0.4</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154193">
											<Identifier d:type="cDeltaString">5</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154196">
											<Identifier d:type="cDeltaString">6</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000403333E33F" d:precision="string">0.6</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154199">
											<Identifier d:type="cDeltaString">7</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000606666E63F" d:precision="string">0.7</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154202">
											<Identifier d:type="cDeltaString">8</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000A09999E93F" d:precision="string">0.8</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154205">
											<Identifier d:type="cDeltaString">9</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154208">
											<Identifier d:type="cDeltaString">F</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
									</Notch>
								</cControlContainerBlueprint-cInteriorIrregularNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154211">
							<ControlName d:type="cDeltaString">Reverser</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Reverser</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="154232">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<DisplayNotchName d:type="cDeltaString">eTrue</DisplayNotchName>
									<Notch>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154244">
											<Identifier d:type="cDeltaString">Forward</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154247">
											<Identifier d:type="cDeltaString">Neutral</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154250">
											<Identifier d:type="cDeltaString">Reverse</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
									</Notch>
								</cControlContainerBlueprint-cInteriorIrregularNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154253">
							<ControlName d:type="cDeltaString">UserVirtualReverser</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Reverser</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Reverser</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="154274">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">reverser_pad</PickTransformName>
									<MovementType d:type="cDeltaString">MoveUpDown</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\reverser</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<DisplayNotchName d:type="cDeltaString">eTrue</DisplayNotchName>
									<Notch>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData d:id="154286">
											<Identifier d:type="cDeltaString"></Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</Value>
											<LocalisedNotchName>
												<Localisation-cUserLocalisedString>
													<English d:type="cDeltaString">Forward</English>
													<French d:type="cDeltaString"></French>
													<Italian d:type="cDeltaString"></Italian>
													<German d:type="cDeltaString"></German>
													<Spanish d:type="cDeltaString"></Spanish>
													<Dutch d:type="cDeltaString"></Dutch>
													<Polish d:type="cDeltaString"></Polish>
													<Russian d:type="cDeltaString"></Russian>
													<Other/>
													<Key d:type="cDeltaString"></Key>
												</Localisation-cUserLocalisedString>
											</LocalisedNotchName>
											<Colour>
												<cHcColour>
													<Red d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Red>
													<Green d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Green>
													<Blue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Blue>
													<Alpha d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Alpha>
												</cHcColour>
											</Colour>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData d:id="154305">
											<Identifier d:type="cDeltaString"></Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Value>
											<LocalisedNotchName>
												<Localisation-cUserLocalisedString>
													<English d:type="cDeltaString">Neutral</English>
													<French d:type="cDeltaString"></French>
													<Italian d:type="cDeltaString"></Italian>
													<German d:type="cDeltaString"></German>
													<Spanish d:type="cDeltaString"></Spanish>
													<Dutch d:type="cDeltaString"></Dutch>
													<Polish d:type="cDeltaString"></Polish>
													<Russian d:type="cDeltaString"></Russian>
													<Other/>
													<Key d:type="cDeltaString"></Key>
												</Localisation-cUserLocalisedString>
											</LocalisedNotchName>
											<Colour>
												<cHcColour>
													<Red d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Red>
													<Green d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Green>
													<Blue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Blue>
													<Alpha d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Alpha>
												</cHcColour>
											</Colour>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData d:id="154324">
											<Identifier d:type="cDeltaString"></Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</Value>
											<LocalisedNotchName>
												<Localisation-cUserLocalisedString>
													<English d:type="cDeltaString">Reverse</English>
													<French d:type="cDeltaString"></French>
													<Italian d:type="cDeltaString"></Italian>
													<German d:type="cDeltaString"></German>
													<Spanish d:type="cDeltaString"></Spanish>
													<Dutch d:type="cDeltaString"></Dutch>
													<Polish d:type="cDeltaString"></Polish>
													<Russian d:type="cDeltaString"></Russian>
													<Other/>
													<Key d:type="cDeltaString"></Key>
												</Localisation-cUserLocalisedString>
											</LocalisedNotchName>
											<Colour>
												<cHcColour>
													<Red d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Red>
													<Green d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Green>
													<Blue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Blue>
													<Alpha d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Alpha>
												</cHcColour>
											</Colour>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData>
									</Notch>
								</cControlContainerBlueprint-cInteriorIrregularNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154343">
							<ControlName d:type="cDeltaString">TrainBrakeControl</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Train Brake </English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="154364">
									<ElementName d:type="cDeltaString">TrainBrakeControl_Intermediate</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eFalse</RestInNotchedPosition>
									<DisplayNotchName d:type="cDeltaString">eTrue</DisplayNotchName>
									<Notch>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154376">
											<Identifier d:type="cDeltaString">Release</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154379">
											<Identifier d:type="cDeltaString">Hold</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000A09999C93F" d:precision="string">0.2</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154382">
											<Identifier d:type="cDeltaString">GraduatedSelfLapLimitedHolding</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000003D9BD93F" d:precision="string">0.4001</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154385">
											<Identifier d:type="cDeltaString">FullService</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000A09999E93F" d:precision="string">0.8</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154388">
											<Identifier d:type="cDeltaString">Emergency</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
									</Notch>
								</cControlContainerBlueprint-cInteriorIrregularNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154391">
							<ControlName d:type="cDeltaString">DynamicBrake</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Dynamic Brake</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="154412">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<DisplayNotchName d:type="cDeltaString">eTrue</DisplayNotchName>
									<Notch>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="154424">
											<Identifier d:type="cDeltaString">Off</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
									</Notch>
								</cControlContainerBlueprint-cInteriorIrregularNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154427">
							<ControlName d:type="cDeltaString">EmergencyBrake</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Emergency Brake</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Emergency Brake</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="154448">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154457">
							<ControlName d:type="cDeltaString">HandBrake</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Handbrake</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Handbrake</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="154478">
									<ElementName d:type="cDeltaString">Handbrake</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">Handbrake</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="154489">
									<ElementName d:type="cDeltaString">HandbrakeStatus</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">handbrake_lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154497">
							<ControlName d:type="cDeltaString">Wheelslip</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Wheelslip</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Wheelslip</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="154518">
									<ElementName d:type="cDeltaString">WheelslipInd</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000E06800F03F" d:precision="string">1.0001</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">wheelslip_lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154526">
							<ControlName d:type="cDeltaString">VirtualStartup</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Startup/Shutdown</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Startup/Shutdown</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="154547">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString">engine</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154557">
							<ControlName d:type="cDeltaString">Startup</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Startup/Shutdown</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Startup/Shutdown</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="154578">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString">engine</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154588">
							<ControlName d:type="cDeltaString">VirtualPantographControl</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Pantograph</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="154609">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="154619">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">pantographup_lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="154627">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000A09999D93F" d:precision="string">0.4</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">pantographdown_lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154635">
							<ControlName d:type="cDeltaString">PantographControl</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Pantograph</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="154656">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\PantoSwitch</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154666">
							<ControlName d:type="cDeltaString">PantographSwitch</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Pantograph</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="154687">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">pantoSwitch</PickTransformName>
									<MovementType d:type="cDeltaString">MoveUpDown</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\PantoSwitch</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154698">
							<ControlName d:type="cDeltaString">HEP</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">HEP Engine</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="154719">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">HEPControl</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154729">
							<ControlName d:type="cDeltaString">HEP_State</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="154750">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">0.1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">0.1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="154759">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="00000040E17AEC3F" d:precision="string">0.89</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">LitLights</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="154767">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000606666EE3F" d:precision="string">0.95</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">hepon_lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154775">
							<ControlName d:type="cDeltaString">PowerMode</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Selected Power Mode</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="154796">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154806">
							<ControlName d:type="cDeltaString">PowerState</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Track Power Mode</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="154827">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154838">
							<ControlName d:type="cDeltaString">PowerSwitch</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Switch Power Mode</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="154859">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154869">
							<ControlName d:type="cDeltaString">PowerSwitchAuto</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Switch Power Automaticaly</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="154890">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154900">
							<ControlName d:type="cDeltaString">PowerSwitchState</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000005940" d:precision="string">100</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Power Switch State</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="154921">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000088C340" d:precision="string">10000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000088C340" d:precision="string">10000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154930">
							<ControlName d:type="cDeltaString">AWS</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="154951">
									<ElementName d:type="cDeltaString">AWS</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="154962">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">alarm_lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="154970">
							<ControlName d:type="cDeltaString">AWSReset</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Acknowledge</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Acknowledge</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="154991">
									<ElementName d:type="cDeltaString">AWS_Reset</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">acknowledge</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\acknowledge</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155001">
							<ControlName d:type="cDeltaString">AWSWarnCount</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155022">
							<ControlName d:type="cDeltaString">FaultReset</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Fault Reset</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Fault Reset</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="155043">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">FaultResetNode</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155053">
							<ControlName d:type="cDeltaString">VirtualWipers</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Wipers</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="155074">
									<ElementName d:type="cDeltaString">Wiper Switch</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">wiperright</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\wiperright</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155084">
							<ControlName d:type="cDeltaString">VirtualSander</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Sander</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Sander</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="155105">
									<ElementName d:type="cDeltaString">Sander</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString">sander</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\sander</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155115">
							<ControlName d:type="cDeltaString">VirtualHorn</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Horn</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Horn</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="155136">
									<ElementName d:type="cDeltaString">Horn</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">horn</PickTransformName>
									<MovementType d:type="cDeltaString">PushAndHoldButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\horn</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155146">
							<ControlName d:type="cDeltaString">VirtualBell</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Bell</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Bell</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Bell</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="155167">
									<ElementName d:type="cDeltaString">Bell</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">bell</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\bell</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155177">
							<ControlName d:type="cDeltaString">Sander</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Sander</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Sander</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="155198">
									<ElementName d:type="cDeltaString">Sander</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveDownUp</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="155208">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">sandinglit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155216">
							<ControlName d:type="cDeltaString">Horn</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Horn</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="155237">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155246">
							<ControlName d:type="cDeltaString">Bell</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Bell</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Bell</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="155267">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155276">
							<ControlName d:type="cDeltaString">Wipers</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Wipers</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Wipers</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cExteriorAnimation d:id="155297">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<AnimationID d:type="cDeltaString">wipers</AnimationID>
									<AnimStyle d:type="cDeltaString">BackAndForthContinuous</AnimStyle>
								</cControlContainerBlueprint-cExteriorAnimation>
								<cControlContainerBlueprint-cInteriorGeometrySlaveOutput d:id="155302">
									<ElementName d:type="cDeltaString">wipers</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\int_wipers</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorGeometrySlaveOutput>
								<cControlContainerBlueprint-cInteriorPushButton d:id="155307">
									<ElementName d:type="cDeltaString">Wiper Switch</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155317">
							<ControlName d:type="cDeltaString">InstrumentLights</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Instrument Light</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Dial lights</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Dial lights</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="155338">
									<ElementName d:type="cDeltaString">DialLights</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">instruments</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\instruments</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="155348">
									<ElementName d:type="cDeltaString">DialLights</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000008014AEEF3F" d:precision="string">0.99</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">illuminateddisplay</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="155356">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000008014AEEF3F" d:precision="string">0.99</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">mainResNeedle_Lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="155364">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">equalResNeedle_Lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="155372">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">equalResNeedle</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="155380">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">brakeCylNeedle_Lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="155388">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">brakePipeNeedle_Lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="155396">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">mainResNeedle</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="155404">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">brakePipeNeedle</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="155412">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">brakeCylNeedle</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155420">
							<ControlName d:type="cDeltaString">CabLight</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Cab Light</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Cab Light</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="155441">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">cablight_lamp</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorPushButton d:id="155449">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">cablight</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NJT-Alp46\RailVehicles\Passengers\MultiLevel\Driving Trailer\Cabview\CabAnimations\cablight</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155459">
							<ControlName d:type="cDeltaString">Flash</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Flashing Ditch Lights</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="155480">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">FlashLights</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155490">
							<ControlName d:type="cDeltaString">RightBlind</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Sun Visor</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="155511">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">blind</PickTransformName>
									<MovementType d:type="cDeltaString">MoveDownUp</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155520">
							<ControlName d:type="cDeltaString">Destination</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="155541">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000002240" d:precision="string">9</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155552">
							<ControlName d:type="cDeltaString">DoorsCount</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000080842E41" d:precision="string">1e+006</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155573">
							<ControlName d:type="cDeltaString">DoorsCountLeft</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000080842E41" d:precision="string">1e+006</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155594">
							<ControlName d:type="cDeltaString">DoorsCountRight</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000080842E41" d:precision="string">1e+006</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155615">
							<ControlName d:type="cDeltaString">DoorsManual</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="155636">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="155646">
							<ControlName d:type="cDeltaString">DoorsManualClose</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="155667">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
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							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="156307">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">epicfail_lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="156315">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">cssfault</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="156323">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">sesfault</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="156331">
							<ControlName d:type="cDeltaString">ACSES</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="156352">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="156362">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_acses</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="156370">
							<ControlName d:type="cDeltaString">ATC</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="156391">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="156401">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_atc</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="156409">
							<ControlName d:type="cDeltaString">ACSES_Node</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="156430">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="156439">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">ses</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="156447">
							<ControlName d:type="cDeltaString">ATC_Node</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="156468">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="156477">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">css</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="156485">
							<ControlName d:type="cDeltaString">ACSES_SpeedH</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="156506">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="156515">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_hundreds_000</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="156523">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_hundreds_001</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="156531">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_hundreds_002</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="156539">
							<ControlName d:type="cDeltaString">ACSES_SpeedT</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000002240" d:precision="string">9</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="156560">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="156569">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_tens_000</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="156577">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_tens_001</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="156585">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_tens_002</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="156593">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_tens_003</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="156891">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000005E40" d:precision="string">120</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">RSBar_010</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="156899">
							<ControlName d:type="cDeltaString">ACSES_SpeedMax</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="156920">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="156929">
							<ControlName d:type="cDeltaString">ACSES_SpeedSignal</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000005E40" d:precision="string">120</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="156950">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="156959">
							<ControlName d:type="cDeltaString">ACSES_SignalType</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="156980">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="156989">
							<ControlName d:type="cDeltaString">ACSES_SignalMNRR</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000002C40" d:precision="string">14</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000002E40" d:precision="string">15</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="157010">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="157019">
							<ControlName d:type="cDeltaString">ACSES_SignalAmtrak</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="157040">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="157049">
							<ControlName d:type="cDeltaString">ACSES_SignalDisplay</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="157070">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="157079">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_mas</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="157087">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_80</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="157095">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_60</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="157103">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_45</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="157111">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_30</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="157119">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_app</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="157127">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_res</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="157135">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">Speedo_Stop</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="157143">
							<ControlName d:type="cDeltaString">ACSES_Alert</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="157164">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="157173">
							<ControlName d:type="cDeltaString">ACSES_AlertIncrease</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="157194">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="157203">
							<ControlName d:type="cDeltaString">ACSES_AlertDecrease</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
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							<HUDControlID d:type="sUInt32">0</HUDControlID>
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								<cControlContainerBlueprint-cInteriorLever d:id="157224">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
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									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
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						<cControlContainerBlueprint-cControlValue d:id="157233">
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						<cControlContainerBlueprint-cControlValue d:id="157254">
							<ControlName d:type="cDeltaString">SigL</ControlName>
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						<cControlContainerBlueprint-cControlValue d:id="157275">
							<ControlName d:type="cDeltaString">SigM</ControlName>
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						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="157296">
							<ControlName d:type="cDeltaString">SigR</ControlName>
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									<Key d:type="cDeltaString"></Key>
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						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="157317">
							<ControlName d:type="cDeltaString">SigS</ControlName>
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									<Spanish d:type="cDeltaString"></Spanish>
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									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
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							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
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						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="157338">
							<ControlName d:type="cDeltaString">Sig60</ControlName>
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									<Dutch d:type="cDeltaString"></Dutch>
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									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
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						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="157359">
							<ControlName d:type="cDeltaString">Sig80</ControlName>
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									<Dutch d:type="cDeltaString"></Dutch>
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									<Key d:type="cDeltaString"></Key>
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						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="157380">
							<ControlName d:type="cDeltaString">ACSES_CutIn</ControlName>
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								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="157401">
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								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="157430">
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						<cControlContainerBlueprint-cControlValue d:id="157438">
							<ControlName d:type="cDeltaString">ATC_CutOut</ControlName>
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								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="157459">
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						<cControlContainerBlueprint-cControlValue d:id="157467">
							<ControlName d:type="cDeltaString">ExteriorSounds</ControlName>
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						<cControlContainerBlueprint-cControlValue d:id="157488">
							<ControlName d:type="cDeltaString">SunBlind</ControlName>
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								<cControlContainerBlueprint-cInteriorLever d:id="157509">
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								<cControlContainerBlueprint-cInteriorPushButton d:id="157539">
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									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
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									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
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										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000008011A9D6BF" d:precision="string">-0.354069</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000051EDEDBF" d:precision="string">-0.935219</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
									</Element>
								</cHcR3dBox>
							</TriggerBox>
							<Capacity d:type="sFloat32" d:alt_encoding="0000000000C0B240" d:precision="string">4800</Capacity>
							<BulkFreightType d:type="cDeltaString">DieselFuel</BulkFreightType>
							<AnimationId d:type="cDeltaString"></AnimationId>
						</cBulkCargoDef>
					</CargoDef>
					<CargoBlueprintID>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString"></Provider>
									<Product d:type="cDeltaString"></Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString"></BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
					</CargoBlueprintID>
				</cCargoComponentBlueprint>
			</CargoComponent>
		</cEngineBlueprint>
	</Blueprint>
</cBlueprintLoader>
