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				<cEngineSimContainerBlueprint>
					<EngineSimFile>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString">DTG</Provider>
									<Product d:type="cDeltaString">NorthJerseyCoast</Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\ALP45DP\Simulation\ALP45DP_Simulation.xml</BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
					</EngineSimFile>
				</cEngineSimContainerBlueprint>
			</EngineSimulationContainer>
			<ControlContainerComponent>
				<cControlContainerBlueprint>
					<InteriorInterface>
						<cControlContainerBlueprint-cInteriorInterface>
							<InteriorGeometryID d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\[00]CometV_Cabview</InteriorGeometryID>
							<NumberOfCabs d:type="cDeltaString">eSingleCab</NumberOfCabs>
							<InteriorCamera>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTG</Provider>
											<Product d:type="cDeltaString">NorthJerseyCoast</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Cab Camera.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</InteriorCamera>
							<CabOcclusion>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTG</Provider>
											<Product d:type="cDeltaString">NorthJerseyCoast</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">Audio\RailVehicles\Passenger\Comet Cars\Cab\Comet_Occlusion.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</CabOcclusion>
						</cControlContainerBlueprint-cInteriorInterface>
					</InteriorInterface>
					<CarriageInteriorInterface>
						<cControlContainerBlueprint-cInteriorInterface>
							<InteriorGeometryID d:type="cDeltaString"></InteriorGeometryID>
							<NumberOfCabs d:type="cDeltaString">eSingleCab</NumberOfCabs>
							<InteriorCamera>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString"></Provider>
											<Product d:type="cDeltaString"></Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString"></BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</InteriorCamera>
							<CabOcclusion>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTG</Provider>
											<Product d:type="cDeltaString">NorthJerseyCoast</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString"></BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</CabOcclusion>
						</cControlContainerBlueprint-cInteriorInterface>
					</CarriageInteriorInterface>
					<HUDControlsPath d:type="cDeltaString"></HUDControlsPath>
					<MinimalHUDControlsPath d:type="cDeltaString"></MinimalHUDControlsPath>
					<HUDControlsTexturePath d:type="cDeltaString"></HUDControlsTexturePath>
					<ControlValues>
						<cControlContainerBlueprint-cControlValue d:id="53308">
							<ControlName d:type="cDeltaString">TractiveEffort</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000088C3C0" d:precision="string">-10000</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000088C340" d:precision="string">10000</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="53329">
							<ControlName d:type="cDeltaString">PowerProportion</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Power Proportional Output</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="53350">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="53359">
							<ControlName d:type="cDeltaString">VirtualRPM</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000209C40" d:precision="string">1800</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="53380">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="53389">
							<ControlName d:type="cDeltaString">RPM</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000209C40" d:precision="string">1800</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="53410">
							<ControlName d:type="cDeltaString">RPMDelta</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">RPM rate of change for Audio System</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">RPM rate of change for Audio System</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="53431">
							<ControlName d:type="cDeltaString">CompressorState</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="53452">
							<ControlName d:type="cDeltaString">Ammeter</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="00000000007097C0" d:precision="string">-1500</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000709740" d:precision="string">1500</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Ammeter </English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Ammeter </DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="53473">
									<ElementName d:type="cDeltaString">AmmeterNeedle</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="53482">
							<ControlName d:type="cDeltaString">MainReservoirPressurePSI</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="53503">
									<ElementName d:type="cDeltaString">MainReservoirPressureNeedle</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\mainlReservoirNeedle</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="53512">
							<ControlName d:type="cDeltaString">EqReservoirPressurePSI</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="53533">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\equalReservoirNeedle</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="53542">
							<ControlName d:type="cDeltaString">AirBrakePipePressurePSI</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="53563">
									<ElementName d:type="cDeltaString">AirBrakePipePressureNeedle</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\brakePipeNeedle</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="53572">
							<ControlName d:type="cDeltaString">TrainBrakeCylinderPressurePSI</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="53593">
									<ElementName d:type="cDeltaString">TrainBrakeCylinderPressurePSI</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
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									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
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									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\brakeCylNeedle</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
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						<cControlContainerBlueprint-cControlValue d:id="53602">
							<ControlName d:type="cDeltaString">HeadlightSwitch</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
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							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Headlights </English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="53623">
									<ElementName d:type="cDeltaString">Headlights</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">headlights</PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
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									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\headlights</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
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								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
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						<cControlContainerBlueprint-cControlValue d:id="53634">
							<ControlName d:type="cDeltaString">Headlights</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Headlights </English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="53655">
									<ElementName d:type="cDeltaString">Headlights</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="53666">
							<ControlName d:type="cDeltaString">SpeedometerMPH</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000005E40" d:precision="string">120</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="53687">
									<ElementName d:type="cDeltaString">SpeedometerNeedle</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="53696">
							<ControlName d:type="cDeltaString">SpeedP</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
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							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="53717">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="53728">
							<ControlName d:type="cDeltaString">SpeedH</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
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							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="53749">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
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									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="53757">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</LowerVisibilityThreshold>
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									<TransformName d:type="cDeltaString">spdoGreen_hundreds_001</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="53765">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</LowerVisibilityThreshold>
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									<TransformName d:type="cDeltaString">spdoGreen_hundreds_002</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="53773">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</LowerVisibilityThreshold>
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									<TransformName d:type="cDeltaString">spdoGreen_hundreds_003</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="53781">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</LowerVisibilityThreshold>
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									<TransformName d:type="cDeltaString">spdoGreen_hundreds_004</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="53789">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
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									<TransformName d:type="cDeltaString">spdoGreen_hundreds_005</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
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								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="53797">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
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									<TransformName d:type="cDeltaString">spdoGreen_hundreds_006</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="53805">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</LowerVisibilityThreshold>
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									<TransformName d:type="cDeltaString">spdoGreen_hundreds_007</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="53813">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
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									<TransformName d:type="cDeltaString">spdoGreen_hundreds_008</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="53821">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
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									<TransformName d:type="cDeltaString">spdoGreen_hundreds_009</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
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						<cControlContainerBlueprint-cControlValue d:id="53829">
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							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
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									<Dutch d:type="cDeltaString"></Dutch>
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									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
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							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
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								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="53850">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="53858">
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									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
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								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="53866">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="53874">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</LowerVisibilityThreshold>
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									<TransformName d:type="cDeltaString">spdoGreen_tens_003</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="53882">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</LowerVisibilityThreshold>
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									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="53890">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</LowerVisibilityThreshold>
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							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="54468">
							<ControlName d:type="cDeltaString">VirtualEmergencyBrake</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Emergency Brake</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="54489">
									<ElementName d:type="cDeltaString">EmergencyBrake</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">emergencybrake</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\emergencybrake</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="54499">
							<ControlName d:type="cDeltaString">SimpleChangeDirection</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Simple Change Direction</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="54520">
									<ElementName d:type="cDeltaString">SimpleChangeDirection</ElementName>
									<DifficultyType d:type="cDeltaString">StopGoOnly</DifficultyType>
									<PickTransformName d:type="cDeltaString">Reverser</PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="54531">
							<ControlName d:type="cDeltaString">SimpleThrottle</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000D03F" d:precision="string">0.25</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Simple Throttle</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="54552">
									<ElementName d:type="cDeltaString">SimpleThrottle_StopGoOnly</ElementName>
									<DifficultyType d:type="cDeltaString">StopGoOnly</DifficultyType>
									<PickTransformName d:type="cDeltaString">throttle</PickTransformName>
									<MovementType d:type="cDeltaString">MoveRightLeft</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\throttle</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="54561">
							<ControlName d:type="cDeltaString">Regulator</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Throttle</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="54582">
									<ElementName d:type="cDeltaString">Regulator_Intermediate</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveRightLeft</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000D03F" d:precision="string">0.25</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000D03F" d:precision="string">0.25</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<DisplayNotchName d:type="cDeltaString">eTrue</DisplayNotchName>
									<Notch>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54594">
											<Identifier d:type="cDeltaString">Off</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54597">
											<Identifier d:type="cDeltaString">P1</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">0.1</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54600">
											<Identifier d:type="cDeltaString">2</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000A09999C93F" d:precision="string">0.2</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54603">
											<Identifier d:type="cDeltaString">3</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000403333D33F" d:precision="string">0.3</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54606">
											<Identifier d:type="cDeltaString">4</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000A09999D93F" d:precision="string">0.4</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54609">
											<Identifier d:type="cDeltaString">5</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54612">
											<Identifier d:type="cDeltaString">6</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000403333E33F" d:precision="string">0.6</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54615">
											<Identifier d:type="cDeltaString">7</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000606666E63F" d:precision="string">0.7</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54618">
											<Identifier d:type="cDeltaString">8</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000A09999E93F" d:precision="string">0.8</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54621">
											<Identifier d:type="cDeltaString">9</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54624">
											<Identifier d:type="cDeltaString">F</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
									</Notch>
								</cControlContainerBlueprint-cInteriorIrregularNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="54627">
							<ControlName d:type="cDeltaString">Reverser</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Reverser</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="54648">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<DisplayNotchName d:type="cDeltaString">eTrue</DisplayNotchName>
									<Notch>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54660">
											<Identifier d:type="cDeltaString">Forward</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54663">
											<Identifier d:type="cDeltaString">Neutral</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54666">
											<Identifier d:type="cDeltaString">Reverse</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
									</Notch>
								</cControlContainerBlueprint-cInteriorIrregularNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="54669">
							<ControlName d:type="cDeltaString">TrainBrakeControl</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Train Brake </English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="54690">
									<ElementName d:type="cDeltaString">TrainBrakeControl_Intermediate</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eFalse</RestInNotchedPosition>
									<DisplayNotchName d:type="cDeltaString">eTrue</DisplayNotchName>
									<Notch>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54702">
											<Identifier d:type="cDeltaString">Release</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54705">
											<Identifier d:type="cDeltaString">Hold</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000A09999C93F" d:precision="string">0.2</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54708">
											<Identifier d:type="cDeltaString">GraduatedSelfLapLimitedHolding</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000003D9BD93F" d:precision="string">0.4001</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54711">
											<Identifier d:type="cDeltaString">FullService</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000A09999E93F" d:precision="string">0.8</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54714">
											<Identifier d:type="cDeltaString">Emergency</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
									</Notch>
								</cControlContainerBlueprint-cInteriorIrregularNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="54717">
							<ControlName d:type="cDeltaString">DynamicBrake</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Dynamic Brake</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="54738">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<DisplayNotchName d:type="cDeltaString">eTrue</DisplayNotchName>
									<Notch>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="54750">
											<Identifier d:type="cDeltaString">Off</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
									</Notch>
								</cControlContainerBlueprint-cInteriorIrregularNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="54753">
							<ControlName d:type="cDeltaString">EmergencyBrake</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Emergency Brake</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Emergency Brake</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="54774">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="54783">
							<ControlName d:type="cDeltaString">HandBrake</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Handbrake</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Handbrake</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="54804">
									<ElementName d:type="cDeltaString">Handbrake</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">Handbrake</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="54815">
									<ElementName d:type="cDeltaString">HandbrakeStatus</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">handbrake_lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="54823">
							<ControlName d:type="cDeltaString">Wheelslip</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Wheelslip</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Wheelslip</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="54844">
									<ElementName d:type="cDeltaString">WheelslipInd</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000E06800F03F" d:precision="string">1.0001</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">wheelslip_lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="54852">
							<ControlName d:type="cDeltaString">VirtualStartup</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Startup/Shutdown</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Startup/Shutdown</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="54873">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString">engine</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="54883">
							<ControlName d:type="cDeltaString">Startup</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Startup/Shutdown</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Startup/Shutdown</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="54904">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString">engine</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="54914">
							<ControlName d:type="cDeltaString">VirtualPantographControl</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Pantograph</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="54935">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="54945">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">pantographup_lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="54953">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000A09999D93F" d:precision="string">0.4</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">pantographdown_lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="54961">
							<ControlName d:type="cDeltaString">PantographControl</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Pantograph</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="54982">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="54992">
							<ControlName d:type="cDeltaString">PantographSwitch</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Pantograph</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="55013">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">pantoSwitch</PickTransformName>
									<MovementType d:type="cDeltaString">MoveUpDown</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\pantoswitch</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55024">
							<ControlName d:type="cDeltaString">HEP</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">HEP Engine</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="55045">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">HEPControl</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Diesel\ALP45DP\Animations\HEPControl</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55055">
							<ControlName d:type="cDeltaString">HEP_State</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="55076">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">0.1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">0.1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="55085">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="00000040E17AEC3F" d:precision="string">0.89</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">LitLights</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="55093">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000606666EE3F" d:precision="string">0.95</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">hepon_lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55101">
							<ControlName d:type="cDeltaString">PowerMode</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Selected Power Mode</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="55122">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55132">
							<ControlName d:type="cDeltaString">PowerState</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Track Power Mode</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="55153">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55164">
							<ControlName d:type="cDeltaString">PowerSwitch</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Switch Power Mode</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="55185">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55195">
							<ControlName d:type="cDeltaString">PowerSwitchAuto</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Switch Power Automaticaly</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="55216">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55226">
							<ControlName d:type="cDeltaString">PowerSwitchState</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000005940" d:precision="string">100</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Power Switch State</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="55247">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000088C340" d:precision="string">10000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000088C340" d:precision="string">10000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55256">
							<ControlName d:type="cDeltaString">AWS</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="55277">
									<ElementName d:type="cDeltaString">AWS</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="55288">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">alarm_lit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55296">
							<ControlName d:type="cDeltaString">AWSReset</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Acknowledge</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="55317">
									<ElementName d:type="cDeltaString">AWS_Reset</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">acknowledge</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\acknowledge</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55327">
							<ControlName d:type="cDeltaString">AWSWarnCount</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55348">
							<ControlName d:type="cDeltaString">VirtualWipers</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Wipers</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="55369">
									<ElementName d:type="cDeltaString">Wiper Switch</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">wiperright</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\wiperswitch_r</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55379">
							<ControlName d:type="cDeltaString">VirtualSander</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Sander</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Sander</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="55400">
									<ElementName d:type="cDeltaString">Sander</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString">sander</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
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									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\sander</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
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						<cControlContainerBlueprint-cControlValue d:id="128343">
							<ControlName d:type="cDeltaString">HornHB</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
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							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="128353">
									<ElementName d:type="cDeltaString">HornHB</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55410">
							<ControlName d:type="cDeltaString">VirtualHorn</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
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							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Horn</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="55431">
									<ElementName d:type="cDeltaString">Horn</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">horn</PickTransformName>
									<MovementType d:type="cDeltaString">PushAndHoldButton</MovementType>
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									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\horn</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55441">
							<ControlName d:type="cDeltaString">VirtualBell</ControlName>
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							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Bell</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Bell</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="55462">
									<ElementName d:type="cDeltaString">Bell</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">bellswitch</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55472">
							<ControlName d:type="cDeltaString">Sander</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
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							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Sander</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Sander</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="55493">
									<ElementName d:type="cDeltaString">Sander</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveDownUp</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="55503">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">sandinglit</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55511">
							<ControlName d:type="cDeltaString">Horn</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Horn</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Horn</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="55532">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55541">
							<ControlName d:type="cDeltaString">Bell</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
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							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Bell</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Bell</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="55562">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
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						<cControlContainerBlueprint-cControlValue d:id="55571">
							<ControlName d:type="cDeltaString">Wipers</ControlName>
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								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Wipers</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
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									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
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							<DetailedDescription d:type="cDeltaString">Wipers</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cExteriorAnimation d:id="55592">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<AnimationID d:type="cDeltaString">wipers</AnimationID>
									<AnimStyle d:type="cDeltaString">BackAndForthContinuous</AnimStyle>
								</cControlContainerBlueprint-cExteriorAnimation>
								<cControlContainerBlueprint-cInteriorGeometrySlaveOutput d:id="55597">
									<ElementName d:type="cDeltaString">wipers</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\wipers_r</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorGeometrySlaveOutput>
								<cControlContainerBlueprint-cInteriorPushButton d:id="55602">
									<ElementName d:type="cDeltaString">Wiper Switch</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
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								<Localisation-cUserLocalisedString>
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									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
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									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
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							<DetailedDescription d:type="cDeltaString">Dial lights</DetailedDescription>
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							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="55633">
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									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">displaytest</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
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									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\diallititch</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="55643">
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									<TransformName d:type="cDeltaString">illuminateddisplay</TransformName>
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								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="55651">
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									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
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									<TransformName d:type="cDeltaString">nd_main_on</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="55659">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</LowerVisibilityThreshold>
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									<TransformName d:type="cDeltaString">nd_eq_on</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="55667">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">nd_traincyl_on</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="55675">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">nd_pipe_on</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="55683">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">nd_power_effort_on</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="55691">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">nd_main</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="55699">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">nd_pipe</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="55707">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">nd_traincyl</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="55715">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">nd_power_effort</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55723">
							<ControlName d:type="cDeltaString">CabLight</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
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							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Cab Light</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Cab Light</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="55744">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000C0CCCCEC3F" d:precision="string">0.9</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">cablights</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorPushButton d:id="55752">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">cablight</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\cablight</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55762">
							<ControlName d:type="cDeltaString">Flash</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Flashing Ditch Lights</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="55783">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">FlashLights</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55793">
							<ControlName d:type="cDeltaString">RightBlind</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Sun Visor</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="55814">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">blind</PickTransformName>
									<MovementType d:type="cDeltaString">MoveDownUp</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\visor</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55823">
							<ControlName d:type="cDeltaString">Destination</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="55844">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55855">
							<ControlName d:type="cDeltaString">DoorsCount</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000080842E41" d:precision="string">1e+006</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55876">
							<ControlName d:type="cDeltaString">DoorsCountLeft</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000080842E41" d:precision="string">1e+006</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55897">
							<ControlName d:type="cDeltaString">DoorsCountRight</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000080842E41" d:precision="string">1e+006</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55918">
							<ControlName d:type="cDeltaString">DoorsManual</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="55939">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
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						<cControlContainerBlueprint-cControlValue d:id="55949">
							<ControlName d:type="cDeltaString">DoorsManualClose</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="55970">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="55980">
							<ControlName d:type="cDeltaString">DoorsManualLeft</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
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							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cExteriorAnimation d:id="56001">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<AnimationID d:type="cDeltaString">Doors_l</AnimationID>
									<AnimStyle d:type="cDeltaString">Toggle</AnimStyle>
								</cControlContainerBlueprint-cExteriorAnimation>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="56006">
							<ControlName d:type="cDeltaString">DoorsManualRight</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
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									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">sesfault</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="56634">
							<ControlName d:type="cDeltaString">ACSES</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="56655">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56665">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_acses</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="56673">
							<ControlName d:type="cDeltaString">ATC</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="56694">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56704">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_atc</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="56712">
							<ControlName d:type="cDeltaString">ACSES_Node</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="56733">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56742">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">ses</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="56750">
							<ControlName d:type="cDeltaString">ATC_Node</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="56771">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56780">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">css</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="56788">
							<ControlName d:type="cDeltaString">ACSES_SpeedH</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="56809">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56818">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_hundreds_000</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56826">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_hundreds_001</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56834">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_hundreds_002</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="56842">
							<ControlName d:type="cDeltaString">ACSES_SpeedT</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000002240" d:precision="string">9</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="56863">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56872">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_tens_000</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56880">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_tens_001</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56888">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_tens_002</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56896">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_tens_003</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56904">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_tens_004</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56912">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_tens_005</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56920">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_tens_006</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56928">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_tens_007</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56936">
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									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
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									<TransformName d:type="cDeltaString">speedo_tens_008</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56944">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
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									<TransformName d:type="cDeltaString">speedo_tens_009</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="56952">
							<ControlName d:type="cDeltaString">ACSES_SpeedU</ControlName>
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								<Localisation-cUserLocalisedString>
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									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
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									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
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									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
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								<cControlContainerBlueprint-cInteriorLever d:id="56973">
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									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
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									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
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									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56982">
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									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56990">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</LowerVisibilityThreshold>
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									<TransformName d:type="cDeltaString">speedo_units_001</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="56998">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_units_002</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="57006">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_units_003</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="57014">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_units_004</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="57022">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_units_005</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="57030">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_units_006</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="57038">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">speedo_units_007</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="57046">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</LowerVisibilityThreshold>
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									<TransformName d:type="cDeltaString">speedo_units_008</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="57054">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000002240" d:precision="string">9</LowerVisibilityThreshold>
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									<TransformName d:type="cDeltaString">speedo_units_009</TransformName>
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									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
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							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="57062">
							<ControlName d:type="cDeltaString">ACSES_SpeedGreen</ControlName>
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							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000005E40" d:precision="string">120</MaximumValue>
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							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
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									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
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									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
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								<cControlContainerBlueprint-cInteriorLever d:id="57083">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
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									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
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									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\speedobar</AnimationName>
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								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="57092">
							<ControlName d:type="cDeltaString">ACSES_SpeedRed</ControlName>
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							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000005E40" d:precision="string">120</MaximumValue>
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							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
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									<Spanish d:type="cDeltaString"></Spanish>
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									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
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							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="57113">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
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									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
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									<AnimationName d:type="cDeltaString">DTG\NorthJerseyCoast\RailVehicles\Passengers\Comet\Driving Trailer\Cabview\Animations\speedobarRed</AnimationName>
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								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
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						<cControlContainerBlueprint-cControlValue d:id="57122">
							<ControlName d:type="cDeltaString">ACSES_SpeedMax</ControlName>
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							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
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							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
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									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
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									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="57143">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
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									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
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									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="57152">
							<ControlName d:type="cDeltaString">ACSES_SpeedSignal</ControlName>
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							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
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									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
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									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
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							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="57173">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
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									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="57182">
							<ControlName d:type="cDeltaString">ACSES_SignalType</ControlName>
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							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
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									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
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									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
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							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="57203">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
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									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="57212">
							<ControlName d:type="cDeltaString">ACSES_SignalMNRR</ControlName>
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									<Russian d:type="cDeltaString"></Russian>
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									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
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							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="57233">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="57242">
							<ControlName d:type="cDeltaString">ACSES_SignalAmtrak</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="57263">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="57272">
							<ControlName d:type="cDeltaString">ACSES_SignalDisplay</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="57293">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="57302">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_mas</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="57310">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_80</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="57318">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_60</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="57326">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_45</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="57334">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_30</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="57342">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001840" d:precision="string">6</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_app</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="57350">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001C40" d:precision="string">7</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">signal_res</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="57358">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">Speedo_Stop</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="57366">
							<ControlName d:type="cDeltaString">ACSES_Alert</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="57387">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="57396">
							<ControlName d:type="cDeltaString">ACSES_AlertIncrease</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="57417">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="57426">
							<ControlName d:type="cDeltaString">ACSES_AlertDecrease</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="57447">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="57456">
							<ControlName d:type="cDeltaString">SigN</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="57477">
							<ControlName d:type="cDeltaString">SigL</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="57498">
							<ControlName d:type="cDeltaString">SigM</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="57519">
							<ControlName d:type="cDeltaString">SigR</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="57540">
							<ControlName d:type="cDeltaString">SigS</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="57561">
							<ControlName d:type="cDeltaString">Sig60</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
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