<?xml version="1.0" encoding="utf-8"?>
<cBlueprintLoader xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
	<Blueprint>
		<cEngineBlueprint>
			<Name d:type="cDeltaString">Comet I Cab Car High Door NJT</Name>
			<BrowseInformation>
				<iRailVehicleBlueprint-cBrowseRVInformation>
					<DisplayName>
						<Localisation-cUserLocalisedString>
							<English d:type="cDeltaString">Comet I Cab Car High Door NJT</English>
							<French d:type="cDeltaString">Comet I Cab Car High Door NJT</French>
							<Italian d:type="cDeltaString">Comet I Cab Car High Door NJT</Italian>
							<German d:type="cDeltaString">Comet I Cab Car High Door NJT</German>
							<Spanish d:type="cDeltaString">Comet I Cab Car High Door NJT</Spanish>
							<Dutch d:type="cDeltaString">Comet I Cab Car High Door NJT</Dutch>
							<Polish d:type="cDeltaString">Comet I Cab Car High Door NJT</Polish>
							<Russian d:type="cDeltaString">Comet I Cab Car High Door NJT</Russian>
							<Other/>
							<Key d:type="cDeltaString"></Key>
						</Localisation-cUserLocalisedString>
					</DisplayName>
				</iRailVehicleBlueprint-cBrowseRVInformation>
			</BrowseInformation>
			<RailVehicleComponent>
				<cEngineComponentBlueprint>
					<NumberingList>
						<cCSVContainer>
							<CsvFile d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\CabCarNJT_Numbers</CsvFile>
						</cCSVContainer>
					</NumberingList>
					<NumberingFormat d:type="cDeltaString"></NumberingFormat>
					<Numberings d:type="sUInt32">0</Numberings>
					<FrontCouplingBlueprintID>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString">DTM</Provider>
									<Product d:type="cDeltaString">GE U34CH-NJT</Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString">Couplings\Buckeye\Type-F\Type F_Comet.xml</BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
					</FrontCouplingBlueprintID>
					<RearCouplingBlueprintID>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString">DTM</Provider>
									<Product d:type="cDeltaString">GE U34CH-NJT</Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString">Couplings\Buckeye\Type-F\Type F_Comet.xml</BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
					</RearCouplingBlueprintID>
					<FrontCouplingPivot>
						<cHcRMatrix4x4>
							<Element>
								<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="00000040A60AEC3F" d:precision="string">0.8763</e>
								<e d:type="sFloat32" d:alt_encoding="000000C074932840" d:precision="string">12.288</e>
								<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
							</Element>
						</cHcRMatrix4x4>
					</FrontCouplingPivot>
					<RearCouplingPivot>
						<cHcRMatrix4x4>
							<Element>
								<e d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="00000040A60AEC3F" d:precision="string">0.8763</e>
								<e d:type="sFloat32" d:alt_encoding="000000C0749328C0" d:precision="string">-12.288</e>
								<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
							</Element>
						</cHcRMatrix4x4>
					</RearCouplingPivot>
					<FrontCouplingReceivingPoint>
						<cHcRMatrix4x4>
							<Element>
								<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="00000040A60AEC3F" d:precision="string">0.8763</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
							</Element>
						</cHcRMatrix4x4>
					</FrontCouplingReceivingPoint>
					<RearCouplingReceivingPoint>
						<cHcRMatrix4x4>
							<Element>
								<e d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="00000040A60AEC3F" d:precision="string">0.8763</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
							</Element>
						</cHcRMatrix4x4>
					</RearCouplingReceivingPoint>
					<Mass d:type="sFloat32" d:alt_encoding="0000000000804240" d:precision="string">37</Mass>
					<EaseOfDerailment d:type="sFloat32" d:alt_encoding="000000000000DC3F" d:precision="string">0.4375</EaseOfDerailment>
					<FrontPivotX d:type="sFloat32" d:alt_encoding="000000E07CFF2940" d:precision="string">12.999</FrontPivotX>
					<FrontPivotY d:type="sFloat32" d:alt_encoding="000000000000E0BF" d:precision="string">-0.5</FrontPivotY>
					<BackPivotX d:type="sFloat32" d:alt_encoding="000000E07CFF29C0" d:precision="string">-12.999</BackPivotX>
					<BackPivotY d:type="sFloat32" d:alt_encoding="000000000000E0BF" d:precision="string">-0.5</BackPivotY>
					<CollisionCentreX d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</CollisionCentreX>
					<CollisionCentreY d:type="sFloat32" d:alt_encoding="0000006066660340" d:precision="string">2.425</CollisionCentreY>
					<CollisionWidth d:type="sFloat32" d:alt_encoding="000000A099990940" d:precision="string">3.2</CollisionWidth>
					<CollisionHeight d:type="sFloat32" d:alt_encoding="000000E0A7C60740" d:precision="string">2.972</CollisionHeight>
					<CollisionLength d:type="sFloat32" d:alt_encoding="000000E07C7F3940" d:precision="string">25.498</CollisionLength>
					<DragCoefficient d:type="sFloat32" d:alt_encoding="000000C0F5280C40" d:precision="string">3.52</DragCoefficient>
					<RollingFrictionCoefficient d:type="sFloat32" d:alt_encoding="000000C07493583F" d:precision="string">0.0015</RollingFrictionCoefficient>
					<DryFriction d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</DryFriction>
					<WetFriction d:type="sFloat32" d:alt_encoding="000000000000D03F" d:precision="string">0.25</WetFriction>
					<SnowFriction d:type="sFloat32" d:alt_encoding="000000403333C33F" d:precision="string">0.15</SnowFriction>
					<SandFrictionMultiplier d:type="sFloat32" d:alt_encoding="000000C0CCCCF43F" d:precision="string">1.3</SandFrictionMultiplier>
					<Bogey>
						<cRailVehicleComponentBlueprint-tag_sBogey d:id="425409">
							<BogeyPivotX d:type="sFloat32" d:alt_encoding="0000002085EB2140" d:precision="string">8.96</BogeyPivotX>
							<BogeyPivotY d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</BogeyPivotY>
							<BogeyBlueprint>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Passenger\TrailerCar\Bogey01.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BogeyBlueprint>
						</cRailVehicleComponentBlueprint-tag_sBogey>
						<cRailVehicleComponentBlueprint-tag_sBogey d:id="425417">
							<BogeyPivotX d:type="sFloat32" d:alt_encoding="0000002085EB21C0" d:precision="string">-8.96</BogeyPivotX>
							<BogeyPivotY d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</BogeyPivotY>
							<BogeyBlueprint>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Passenger\TrailerCar\Bogey02.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BogeyBlueprint>
						</cRailVehicleComponentBlueprint-tag_sBogey>
					</Bogey>
					<StopgoRemapper d:type="cDeltaString">U34CH Remapper Simple </StopgoRemapper>
					<IntermediateRemapper d:type="cDeltaString">U34CH Remapper Expert</IntermediateRemapper>
					<ExpertRemapper d:type="cDeltaString">U34CH Remapper Expert</ExpertRemapper>
					<BogieAudioControlName d:type="cDeltaString">DTG\NorthJerseyCoast\Audio\RailNetwork\Bogies\Comet Car Bogies\CometCarBogies</BogieAudioControlName>
					<CouplingAudioControlName d:type="cDeltaString">DTM\GE U34CH-NJT\Audio\EngineSound\Coupling audio control</CouplingAudioControlName>
					<AnimatedBodyNodeName d:type="cDeltaString"></AnimatedBodyNodeName>
					<ShowOnTrackProfile d:type="cDeltaString">eTrue</ShowOnTrackProfile>
					<ValidStandaloneLoco d:type="cDeltaString">eTrue</ValidStandaloneLoco>
					<EngineType d:type="cDeltaString">Diesel</EngineType>
					<EngineName d:type="cDeltaString">Comet I Cab Car High Door NJT</EngineName>
					<LocalisedEngineName>
						<Localisation-cUserLocalisedString>
							<English d:type="cDeltaString">Comet I Cab Car High Door NJT</English>
							<French d:type="cDeltaString">Comet I Cab Car High Door NJT</French>
							<Italian d:type="cDeltaString">Comet I Cab Car High Door NJT</Italian>
							<German d:type="cDeltaString">Comet I Cab Car High Door NJT</German>
							<Spanish d:type="cDeltaString">Comet I Cab Car High Door NJT</Spanish>
							<Dutch d:type="cDeltaString">Comet I Cab Car High Door NJT</Dutch>
							<Polish d:type="cDeltaString">Comet I Cab Car High Door NJT</Polish>
							<Russian d:type="cDeltaString">Comet I Cab Car High Door NJT</Russian>
							<Other/>
							<Key d:type="cDeltaString"></Key>
						</Localisation-cUserLocalisedString>
					</LocalisedEngineName>
					<DriverPosition>
						<cHcRMatrix4x4>
							<Element>
								<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
								<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
								<e d:type="sFloat32" d:alt_encoding="0000008014AEF13F" d:precision="string">1.105</e>
								<e d:type="sFloat32" d:alt_encoding="000000E024060240" d:precision="string">2.253</e>
								<e d:type="sFloat32" d:alt_encoding="00000080C04A1840" d:precision="string">6.073</e>
								<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
							</Element>
						</cHcRMatrix4x4>
					</DriverPosition>
					<DriverPresent d:type="cDeltaString">eTrue</DriverPresent>
					<HeadOutCameraBlueprint>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString">DTM</Provider>
									<Product d:type="cDeltaString">GE U34CH-NJT</Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString">RailVehicles\Passenger\CabCar\CarCab Headout.xml</BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
					</HeadOutCameraBlueprint>
					<ScriptDrivenParticles d:type="cDeltaString">eTrue</ScriptDrivenParticles>
					<MaxPermissibleSpeed d:type="sFloat32" d:alt_encoding="0000000000405A40" d:precision="string">105</MaxPermissibleSpeed>
					<ShowDerailment d:type="cDeltaString">eFalse</ShowDerailment>
				</cEngineComponentBlueprint>
			</RailVehicleComponent>
			<RenderComponent>
				<cAnimObjectRenderBlueprint>
					<PrimaryNamedTextureSet>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString">DTM</Provider>
									<Product d:type="cDeltaString">GE U34CH-NJT</Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString">RailVehicles\Passenger\TrailerCar\Textures\Comet_NJT_numbers.xml</BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
					</PrimaryNamedTextureSet>
					<SecondaryNamedTextureSet>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString">DTM</Provider>
									<Product d:type="cDeltaString">GE U34CH-NJT</Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString">RailVehicles\Passenger\TrailerCar\Textures\Comet_NJT_numbers.xml</BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
					</SecondaryNamedTextureSet>
					<GeometryID d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\[00]CabCarNJT</GeometryID>
					<CollisionGeometryID d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\[00]CabCarNJT</CollisionGeometryID>
					<Pickable d:type="cDeltaString">eTrue</Pickable>
					<CastsShadows d:type="cDeltaString">eTrue</CastsShadows>
					<ShadowType d:type="cDeltaString">eShadowType_Blobby</ShadowType>
					<ViewType d:type="cDeltaString">ExternalView</ViewType>
					<Palettised d:type="cDeltaString">eFalse</Palettised>
					<Palette0Index d:type="sInt32">-1</Palette0Index>
					<Palette1Index d:type="sInt32">-1</Palette1Index>
					<Palette2Index d:type="sInt32">-1</Palette2Index>
					<HeatHaze/>
					<TexText/>
					<ProjectedLightElement/>
					<Instancable d:type="bool">0</Instancable>
					<DetailLevelGenerationRange>
						<cSceneryRenderBlueprint-sDetailLevelGenerationRange>
							<HighestLevel_1isHighest d:type="sInt32">10</HighestLevel_1isHighest>
							<LowestLevel_10isLowest d:type="sInt32">10</LowestLevel_10isLowest>
						</cSceneryRenderBlueprint-sDetailLevelGenerationRange>
					</DetailLevelGenerationRange>
					<AnimSet>
						<iAnimObjectRenderBlueprint-cAnimation d:id="425502">
							<AnimationID d:type="cDeltaString">Bo01brakes</AnimationID>
							<AnimationName d:type="cDeltaString"></AnimationName>
							<AnimateInEditor d:type="cDeltaString">eFalse</AnimateInEditor>
						</iAnimObjectRenderBlueprint-cAnimation>
						<iAnimObjectRenderBlueprint-cAnimation d:id="425506">
							<AnimationID d:type="cDeltaString">Bo02brakes</AnimationID>
							<AnimationName d:type="cDeltaString"></AnimationName>
							<AnimateInEditor d:type="cDeltaString">eFalse</AnimateInEditor>
						</iAnimObjectRenderBlueprint-cAnimation>
						<iAnimObjectRenderBlueprint-cAnimation d:id="425510">
							<AnimationID d:type="cDeltaString">WipersLeft</AnimationID>
							<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\WipersLeft</AnimationName>
							<AnimateInEditor d:type="cDeltaString">eFalse</AnimateInEditor>
						</iAnimObjectRenderBlueprint-cAnimation>
						<iAnimObjectRenderBlueprint-cAnimation d:id="425514">
							<AnimationID d:type="cDeltaString">WipersRight</AnimationID>
							<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\WipersRight</AnimationName>
							<AnimateInEditor d:type="cDeltaString">eFalse</AnimateInEditor>
						</iAnimObjectRenderBlueprint-cAnimation>
						<iAnimObjectRenderBlueprint-cAnimation d:id="425518">
							<AnimationID d:type="cDeltaString">Window01</AnimationID>
							<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\Window01</AnimationName>
							<AnimateInEditor d:type="cDeltaString">eFalse</AnimateInEditor>
						</iAnimObjectRenderBlueprint-cAnimation>
						<iAnimObjectRenderBlueprint-cAnimation d:id="425522">
							<AnimationID d:type="cDeltaString">Window02</AnimationID>
							<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\Window02</AnimationName>
							<AnimateInEditor d:type="cDeltaString">eFalse</AnimateInEditor>
						</iAnimObjectRenderBlueprint-cAnimation>
						<iAnimObjectRenderBlueprint-cAnimation d:id="425526">
							<AnimationID d:type="cDeltaString">Doors_l</AnimationID>
							<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\Animations\PassDoorLeft</AnimationName>
							<AnimateInEditor d:type="cDeltaString">eTrue</AnimateInEditor>
						</iAnimObjectRenderBlueprint-cAnimation>
						<iAnimObjectRenderBlueprint-cAnimation d:id="425530">
							<AnimationID d:type="cDeltaString">Doors_r</AnimationID>
							<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\Animations\PassDoorRight</AnimationName>
							<AnimateInEditor d:type="cDeltaString">eTrue</AnimateInEditor>
						</iAnimObjectRenderBlueprint-cAnimation>
					</AnimSet>
				</cAnimObjectRenderBlueprint>
			</RenderComponent>
			<PosOriComponent>
				<cPosOriBlueprint/>
			</PosOriComponent>
			<EngineSimulationContainer>
				<cEngineSimContainerBlueprint>
					<EngineSimFile>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString">DTM</Provider>
									<Product d:type="cDeltaString">GE U34CH-NJT</Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\Simulation\U34CH Engine Simulation.xml</BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
					</EngineSimFile>
				</cEngineSimContainerBlueprint>
			</EngineSimulationContainer>
			<ControlContainerComponent>
				<cControlContainerBlueprint>
					<InteriorInterface>
						<cControlContainerBlueprint-cInteriorInterface>
							<InteriorGeometryID d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\[00]CabCarNJTInterior</InteriorGeometryID>
							<NumberOfCabs d:type="cDeltaString">eSingleCab</NumberOfCabs>
							<InteriorCamera>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Passenger\CabCar\CarCab Cab.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</InteriorCamera>
							<CabOcclusion>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">Audio\CabSound\CarOcclusion.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</CabOcclusion>
						</cControlContainerBlueprint-cInteriorInterface>
					</InteriorInterface>
					<CarriageInteriorInterface>
						<cControlContainerBlueprint-cInteriorInterface>
							<InteriorGeometryID d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\[00]CabCarNJTInterior</InteriorGeometryID>
							<NumberOfCabs d:type="cDeltaString">eSingleCab</NumberOfCabs>
							<InteriorCamera>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Passenger\TrailerCar\CometTrailerLowDoorNJTCab.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</InteriorCamera>
							<CabOcclusion>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">Audio\CabSound\CarOcclusion.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</CabOcclusion>
						</cControlContainerBlueprint-cInteriorInterface>
					</CarriageInteriorInterface>
					<HUDControlsPath d:type="cDeltaString"></HUDControlsPath>
					<MinimalHUDControlsPath d:type="cDeltaString"></MinimalHUDControlsPath>
					<HUDControlsTexturePath d:type="cDeltaString"></HUDControlsTexturePath>
					<ControlValues>
						<cControlContainerBlueprint-cControlValue d:id="425572">
							<ControlName d:type="cDeltaString">Active</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="425593">
							<ControlName d:type="cDeltaString">TractiveEffort</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000088C3C0" d:precision="string">-10000</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000088C340" d:precision="string">10000</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="425614">
							<ControlName d:type="cDeltaString">Startup</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Engine Start</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="425635">
									<ElementName d:type="cDeltaString">Light_PhaseLT2</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000A09999E93F" d:precision="string">0.8</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000403333F33F" d:precision="string">1.2</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">Light_PH12</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="425643">
							<ControlName d:type="cDeltaString">EngineStart</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Engine Start</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Engine Start</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Engine Start</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="425664">
									<ElementName d:type="cDeltaString">EngineStart</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushAndHoldButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="425674">
							<ControlName d:type="cDeltaString">EngineStop</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Engine Stop</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Engine Stop</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Engine Stop</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="425695">
									<ElementName d:type="cDeltaString">EngineStop</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushAndHoldButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eTrue</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="425705">
							<ControlName d:type="cDeltaString">Driven</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="425726">
							<ControlName d:type="cDeltaString">Reverser</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">reverser</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="425747">
									<ElementName d:type="cDeltaString">Reverser_Intermediate</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString">reverser</PickTransformName>
									<MovementType d:type="cDeltaString">MoveRightLeft</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\Reverser</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="425758">
							<ControlName d:type="cDeltaString">SimpleChangeDirection</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">reverser</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="425779">
									<ElementName d:type="cDeltaString">SimpleChangeDirection</ElementName>
									<DifficultyType d:type="cDeltaString">StopGoOnly</DifficultyType>
									<PickTransformName d:type="cDeltaString">Reverser</PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\Reverser</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="425790">
							<ControlName d:type="cDeltaString">Regulator</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Throttle</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="425811">
									<ElementName d:type="cDeltaString">Regulator</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveRightLeft</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000002240" d:precision="string">9</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="425822">
							<ControlName d:type="cDeltaString">SimpleThrottle</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Throttle</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="425843">
									<ElementName d:type="cDeltaString">SimpleThrottle_StopGoOnly</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">throttlepick</PickTransformName>
									<MovementType d:type="cDeltaString">MoveRightLeft</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000002240" d:precision="string">9</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="425854">
							<ControlName d:type="cDeltaString">VirtualThrottle</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Power Handle</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Power Handle</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Power Handle</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="425875">
									<ElementName d:type="cDeltaString">Regulator_Intermediate</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">Throttle</PickTransformName>
									<MovementType d:type="cDeltaString">MoveRightLeft</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000E83F" d:precision="string">0.75</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000E83F" d:precision="string">0.75</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\Throttle</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<DisplayNotchName d:type="cDeltaString">eTrue</DisplayNotchName>
									<Notch>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData d:id="425887">
											<Identifier d:type="cDeltaString">Idle</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Value>
											<LocalisedNotchName>
												<Localisation-cUserLocalisedString>
													<English d:type="cDeltaString">Idle</English>
													<French d:type="cDeltaString"></French>
													<Italian d:type="cDeltaString"></Italian>
													<German d:type="cDeltaString"></German>
													<Spanish d:type="cDeltaString"></Spanish>
													<Dutch d:type="cDeltaString"></Dutch>
													<Polish d:type="cDeltaString"></Polish>
													<Russian d:type="cDeltaString"></Russian>
													<Other/>
													<Key d:type="cDeltaString"></Key>
												</Localisation-cUserLocalisedString>
											</LocalisedNotchName>
											<Colour>
												<cHcColour>
													<Red d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Red>
													<Green d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Green>
													<Blue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Blue>
													<Alpha d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Alpha>
												</cHcColour>
											</Colour>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData d:id="425906">
											<Identifier d:type="cDeltaString">Notch 1</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000C03F" d:precision="string">0.125</Value>
											<LocalisedNotchName>
												<Localisation-cUserLocalisedString>
													<English d:type="cDeltaString">1</English>
													<French d:type="cDeltaString"></French>
													<Italian d:type="cDeltaString"></Italian>
													<German d:type="cDeltaString"></German>
													<Spanish d:type="cDeltaString"></Spanish>
													<Dutch d:type="cDeltaString"></Dutch>
													<Polish d:type="cDeltaString"></Polish>
													<Russian d:type="cDeltaString"></Russian>
													<Other/>
													<Key d:type="cDeltaString"></Key>
												</Localisation-cUserLocalisedString>
											</LocalisedNotchName>
											<Colour>
												<cHcColour>
													<Red d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Red>
													<Green d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Green>
													<Blue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Blue>
													<Alpha d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Alpha>
												</cHcColour>
											</Colour>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData d:id="425925">
											<Identifier d:type="cDeltaString">Notch 2</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000D03F" d:precision="string">0.25</Value>
											<LocalisedNotchName>
												<Localisation-cUserLocalisedString>
													<English d:type="cDeltaString">2</English>
													<French d:type="cDeltaString"></French>
													<Italian d:type="cDeltaString"></Italian>
													<German d:type="cDeltaString"></German>
													<Spanish d:type="cDeltaString"></Spanish>
													<Dutch d:type="cDeltaString"></Dutch>
													<Polish d:type="cDeltaString"></Polish>
													<Russian d:type="cDeltaString"></Russian>
													<Other/>
													<Key d:type="cDeltaString"></Key>
												</Localisation-cUserLocalisedString>
											</LocalisedNotchName>
											<Colour>
												<cHcColour>
													<Red d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Red>
													<Green d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Green>
													<Blue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Blue>
													<Alpha d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Alpha>
												</cHcColour>
											</Colour>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData d:id="425944">
											<Identifier d:type="cDeltaString">Notch 3</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000D83F" d:precision="string">0.375</Value>
											<LocalisedNotchName>
												<Localisation-cUserLocalisedString>
													<English d:type="cDeltaString">3</English>
													<French d:type="cDeltaString"></French>
													<Italian d:type="cDeltaString"></Italian>
													<German d:type="cDeltaString"></German>
													<Spanish d:type="cDeltaString"></Spanish>
													<Dutch d:type="cDeltaString"></Dutch>
													<Polish d:type="cDeltaString"></Polish>
													<Russian d:type="cDeltaString"></Russian>
													<Other/>
													<Key d:type="cDeltaString"></Key>
												</Localisation-cUserLocalisedString>
											</LocalisedNotchName>
											<Colour>
												<cHcColour>
													<Red d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Red>
													<Green d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Green>
													<Blue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Blue>
													<Alpha d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Alpha>
												</cHcColour>
											</Colour>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData d:id="425963">
											<Identifier d:type="cDeltaString">Notch 4</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</Value>
											<LocalisedNotchName>
												<Localisation-cUserLocalisedString>
													<English d:type="cDeltaString">4</English>
													<French d:type="cDeltaString"></French>
													<Italian d:type="cDeltaString"></Italian>
													<German d:type="cDeltaString"></German>
													<Spanish d:type="cDeltaString"></Spanish>
													<Dutch d:type="cDeltaString"></Dutch>
													<Polish d:type="cDeltaString"></Polish>
													<Russian d:type="cDeltaString"></Russian>
													<Other/>
													<Key d:type="cDeltaString"></Key>
												</Localisation-cUserLocalisedString>
											</LocalisedNotchName>
											<Colour>
												<cHcColour>
													<Red d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Red>
													<Green d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Green>
													<Blue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Blue>
													<Alpha d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Alpha>
												</cHcColour>
											</Colour>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData d:id="425982">
											<Identifier d:type="cDeltaString">Notch 5</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000E43F" d:precision="string">0.625</Value>
											<LocalisedNotchName>
												<Localisation-cUserLocalisedString>
													<English d:type="cDeltaString">5</English>
													<French d:type="cDeltaString"></French>
													<Italian d:type="cDeltaString"></Italian>
													<German d:type="cDeltaString"></German>
													<Spanish d:type="cDeltaString"></Spanish>
													<Dutch d:type="cDeltaString"></Dutch>
													<Polish d:type="cDeltaString"></Polish>
													<Russian d:type="cDeltaString"></Russian>
													<Other/>
													<Key d:type="cDeltaString"></Key>
												</Localisation-cUserLocalisedString>
											</LocalisedNotchName>
											<Colour>
												<cHcColour>
													<Red d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Red>
													<Green d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Green>
													<Blue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Blue>
													<Alpha d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Alpha>
												</cHcColour>
											</Colour>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData d:id="426001">
											<Identifier d:type="cDeltaString">Notch 6</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000E83F" d:precision="string">0.75</Value>
											<LocalisedNotchName>
												<Localisation-cUserLocalisedString>
													<English d:type="cDeltaString">6</English>
													<French d:type="cDeltaString"></French>
													<Italian d:type="cDeltaString"></Italian>
													<German d:type="cDeltaString"></German>
													<Spanish d:type="cDeltaString"></Spanish>
													<Dutch d:type="cDeltaString"></Dutch>
													<Polish d:type="cDeltaString"></Polish>
													<Russian d:type="cDeltaString"></Russian>
													<Other/>
													<Key d:type="cDeltaString"></Key>
												</Localisation-cUserLocalisedString>
											</LocalisedNotchName>
											<Colour>
												<cHcColour>
													<Red d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Red>
													<Green d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Green>
													<Blue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Blue>
													<Alpha d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Alpha>
												</cHcColour>
											</Colour>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData d:id="426020">
											<Identifier d:type="cDeltaString">Notch 7</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000EC3F" d:precision="string">0.875</Value>
											<LocalisedNotchName>
												<Localisation-cUserLocalisedString>
													<English d:type="cDeltaString">7</English>
													<French d:type="cDeltaString"></French>
													<Italian d:type="cDeltaString"></Italian>
													<German d:type="cDeltaString"></German>
													<Spanish d:type="cDeltaString"></Spanish>
													<Dutch d:type="cDeltaString"></Dutch>
													<Polish d:type="cDeltaString"></Polish>
													<Russian d:type="cDeltaString"></Russian>
													<Other/>
													<Key d:type="cDeltaString"></Key>
												</Localisation-cUserLocalisedString>
											</LocalisedNotchName>
											<Colour>
												<cHcColour>
													<Red d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Red>
													<Green d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Green>
													<Blue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Blue>
													<Alpha d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Alpha>
												</cHcColour>
											</Colour>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData d:id="426039">
											<Identifier d:type="cDeltaString">Notch 8</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</Value>
											<LocalisedNotchName>
												<Localisation-cUserLocalisedString>
													<English d:type="cDeltaString">8</English>
													<French d:type="cDeltaString"></French>
													<Italian d:type="cDeltaString"></Italian>
													<German d:type="cDeltaString"></German>
													<Spanish d:type="cDeltaString"></Spanish>
													<Dutch d:type="cDeltaString"></Dutch>
													<Polish d:type="cDeltaString"></Polish>
													<Russian d:type="cDeltaString"></Russian>
													<Other/>
													<Key d:type="cDeltaString"></Key>
												</Localisation-cUserLocalisedString>
											</LocalisedNotchName>
											<Colour>
												<cHcColour>
													<Red d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Red>
													<Green d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Green>
													<Blue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Blue>
													<Alpha d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Alpha>
												</cHcColour>
											</Colour>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cExtendedNotchData>
									</Notch>
								</cControlContainerBlueprint-cInteriorIrregularNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426058">
							<ControlName d:type="cDeltaString">ThrottleInNeutral</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426079">
							<ControlName d:type="cDeltaString">TrainBrakeControl</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000608FC2C53F" d:precision="string">0.17</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Train Brake</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="426100">
									<ElementName d:type="cDeltaString">TrainBrakeControl_Intermediate</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eFalse</RestInNotchedPosition>
									<DisplayNotchName d:type="cDeltaString">eFalse</DisplayNotchName>
									<Notch>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="426112">
											<Identifier d:type="cDeltaString">Release</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="426115">
											<Identifier d:type="cDeltaString">ReleaseMax</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000C0CAA1C53F" d:precision="string">0.169</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="426118">
											<Identifier d:type="cDeltaString">E-Hold</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000608FC2C53F" d:precision="string">0.17</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="426121">
											<Identifier d:type="cDeltaString">Apply</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000200456CE3F" d:precision="string">0.237</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="426124">
											<Identifier d:type="cDeltaString">Suppression</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="00000060E3A5E33F" d:precision="string">0.614</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="426127">
											<Identifier d:type="cDeltaString">NeutralHandleOff</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000E0CEF7EB3F" d:precision="string">0.874</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="426130">
											<Identifier d:type="cDeltaString">Emergency</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000008014AEEF3F" d:precision="string">0.99</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
									</Notch>
								</cControlContainerBlueprint-cInteriorIrregularNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426133">
							<ControlName d:type="cDeltaString">EngineBrakeControl</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Engine Brake</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="426154">
									<ElementName d:type="cDeltaString">EngineBrakeControl_Intermediate</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eFalse</RestInNotchedPosition>
									<DisplayNotchName d:type="cDeltaString">eFalse</DisplayNotchName>
									<Notch>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="426166">
											<Identifier d:type="cDeltaString">Release</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="426169">
											<Identifier d:type="cDeltaString">Direct</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">0.1</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
									</Notch>
								</cControlContainerBlueprint-cInteriorIrregularNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426172">
							<ControlName d:type="cDeltaString">VirtualBrake</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000A09999E93F" d:precision="string">0.8</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Train Brake </BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Train Brake </English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Train Brake</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="426193">
									<ElementName d:type="cDeltaString">TrainBrakeControl_Intermediate</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString">trainbrake</PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000A09999E93F" d:precision="string">0.8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000A09999E93F" d:precision="string">0.8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\TrainBrake</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eFalse</RestInNotchedPosition>
									<DisplayNotchName d:type="cDeltaString">eTrue</DisplayNotchName>
									<Notch>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="426205">
											<Identifier d:type="cDeltaString">RELEASE</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="426208">
											<Identifier d:type="cDeltaString">RELEASE_MAX</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000C0CAA1C53F" d:precision="string">0.169</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="426211">
											<Identifier d:type="cDeltaString">HOLD_LAPPED</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000608FC2C53F" d:precision="string">0.17</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="426214">
											<Identifier d:type="cDeltaString">INITIAL REDUCTION</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000200456CE3F" d:precision="string">0.237</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="426217">
											<Identifier d:type="cDeltaString">SERVICE</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="00000060E3A5E33F" d:precision="string">0.614</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="426220">
											<Identifier d:type="cDeltaString">HANDLE OFF</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000E0CEF7EB3F" d:precision="string">0.874</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="426223">
											<Identifier d:type="cDeltaString">EMERGENCY</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000008014AEEF3F" d:precision="string">0.99</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
									</Notch>
								</cControlContainerBlueprint-cInteriorIrregularNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426226">
							<ControlName d:type="cDeltaString">VirtualEngineBrakeControl</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Locomotive Brake</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Locomotive Brake</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Locomotive Brake</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="426247">
									<ElementName d:type="cDeltaString">VirtualEngineBrake</ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eFalse</RestInNotchedPosition>
									<DisplayNotchName d:type="cDeltaString">eFalse</DisplayNotchName>
									<Notch/>
								</cControlContainerBlueprint-cInteriorIrregularNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426259">
							<ControlName d:type="cDeltaString">Headlights</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="426280">
									<ElementName d:type="cDeltaString">FH</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">FH</PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\Animations\FrontHeadlight</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426291">
							<ControlName d:type="cDeltaString">Horn</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Horn</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="426312">
									<ElementName d:type="cDeltaString">horn</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">horn</PickTransformName>
									<MovementType d:type="cDeltaString">PushAndHoldButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\Animations\Horn</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426322">
							<ControlName d:type="cDeltaString">RPM</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000007940" d:precision="string">400</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000408F40" d:precision="string">1000</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426343">
							<ControlName d:type="cDeltaString">RPMDelta</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426364">
							<ControlName d:type="cDeltaString">WipersForward</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Right Wiper</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="426385">
									<ElementName d:type="cDeltaString">WipSwitchR</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">WipSwitchR</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\WiperSwitchR</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
								<cControlContainerBlueprint-cExteriorAnimation d:id="426395">
									<ElementName d:type="cDeltaString">Wipers</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<AnimationID d:type="cDeltaString">WipersRight</AnimationID>
									<AnimStyle d:type="cDeltaString">BackAndForthContinuous</AnimStyle>
								</cControlContainerBlueprint-cExteriorAnimation>
								<cControlContainerBlueprint-cInteriorGeometrySlaveOutput d:id="426400">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\WipersRight</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorGeometrySlaveOutput>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426405">
							<ControlName d:type="cDeltaString">WipersLeft</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Left Wiper</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="426426">
									<ElementName d:type="cDeltaString">WipSwitchL</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">WipSwitchL</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\WiperSwitchL</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
								<cControlContainerBlueprint-cExteriorAnimation d:id="426436">
									<ElementName d:type="cDeltaString">Wipers</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<AnimationID d:type="cDeltaString">WipersLeft</AnimationID>
									<AnimStyle d:type="cDeltaString">BackAndForthContinuous</AnimStyle>
								</cControlContainerBlueprint-cExteriorAnimation>
								<cControlContainerBlueprint-cInteriorGeometrySlaveOutput d:id="426441">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\WipersLeft</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorGeometrySlaveOutput>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426446">
							<ControlName d:type="cDeltaString">Bell</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Bell</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="426467">
									<ElementName d:type="cDeltaString">Bellbutton</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">Bell</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\Bell</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426477">
							<ControlName d:type="cDeltaString">SpeedometerMPH</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000005440" d:precision="string">80</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="426498">
									<ElementName d:type="cDeltaString">SpeedometerNeddle</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\SpeedNeedle</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426507">
							<ControlName d:type="cDeltaString">Sander</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Sander</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="426528">
									<ElementName d:type="cDeltaString">SanderLocal</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">SanderLocal</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\Animations\SanderLoco</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="426538">
									<ElementName d:type="cDeltaString">sand</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000A09999C93F" d:precision="string">0.2</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">Light_Sander</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426546">
							<ControlName d:type="cDeltaString">HandBrake</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Hand Brake</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="426567">
									<ElementName d:type="cDeltaString"></ElementName>
									<DifficultyType d:type="cDeltaString">Intermediate</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426576">
							<ControlName d:type="cDeltaString">EmergencyBrake</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Emergency Brake</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="426597">
									<ElementName d:type="cDeltaString">EBV</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">EBV</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\EBV</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426607">
							<ControlName d:type="cDeltaString">BrakeDifficulty</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorNotchedLever d:id="426628">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<NumberOfNotches d:type="sFloat32" d:alt_encoding="0000000000001040" d:precision="string">4</NumberOfNotches>
								</cControlContainerBlueprint-cInteriorNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426639">
							<ControlName d:type="cDeltaString">TrainBrakeCylinderPressurePSI</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="426660">
									<ElementName d:type="cDeltaString">TrainBrakeCylinderPressureNeedle</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426669">
							<ControlName d:type="cDeltaString">AirBrakePipePressurePSI</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="426690">
									<ElementName d:type="cDeltaString">AirBrakePipePressureNeedle</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426699">
							<ControlName d:type="cDeltaString">Ammeter</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000209C40" d:precision="string">1800</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="426720">
									<ElementName d:type="cDeltaString">AmmeterNeedle</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426729">
							<ControlName d:type="cDeltaString">EqReservoirPressurePSI</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="426750">
									<ElementName d:type="cDeltaString">EQReservoirPressureNeedle</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426759">
							<ControlName d:type="cDeltaString">MainReservoirPressurePSI</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="426780">
									<ElementName d:type="cDeltaString">MainReservoirPressureNeedle</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426789">
							<ControlName d:type="cDeltaString">LocoBrakeCylinderPressurePSI</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006440" d:precision="string">160</MaximumValue>
							<BriefDescription d:type="cDeltaString">Bogie Cylinder Pressure Brake Gauge</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString">Bogie Cylinder Pressure Brake Gauge</English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString">Bogie Cylinder Pressure Brake Gauge</DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="426810">
									<ElementName d:type="cDeltaString">TrainBrakeCylinderPressureNeedle</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426819">
							<ControlName d:type="cDeltaString">DisableBrakeNotches</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="426840">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426850">
							<ControlName d:type="cDeltaString">AuxReservoirPressure</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000805640" d:precision="string">90</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006440" d:precision="string">160</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="426871">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426880">
							<ControlName d:type="cDeltaString">BrakePipePressureTailEnd</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000805640" d:precision="string">90</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="426901">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426910">
							<ControlName d:type="cDeltaString">AirBrakePipePressurePSIDisplayed</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="426931">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\BrakePipeNeedle</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426940">
							<ControlName d:type="cDeltaString">EqReservoirPressurePSIAdvanced</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000805640" d:precision="string">90</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="426961">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\EQneedle</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="426970">
							<ControlName d:type="cDeltaString">MainReservoirPressurePSIDisplayed</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000806140" d:precision="string">140</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="426991">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\MainResNeedle</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427000">
							<ControlName d:type="cDeltaString">LocoBrakeCylinderPressurePSIAdvanced</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000006940" d:precision="string">200</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="427021">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\BraCylNeedle</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427030">
							<ControlName d:type="cDeltaString">Wheelslip</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Wheel Slip warning light</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="427051">
									<ElementName d:type="cDeltaString">Light_WheelSlip</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000A09999F13F" d:precision="string">1.1</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000040" d:precision="string">2</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">Light_WheelSlip</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="427059">
									<ElementName d:type="cDeltaString">Light_WheelSlip</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">Light_WheelSlip</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="427067">
									<ElementName d:type="cDeltaString">Light_WheelSlip</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E0BF" d:precision="string">-0.5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">Light_WheelSlip</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427075">
							<ControlName d:type="cDeltaString">CompressorState</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427096">
							<ControlName d:type="cDeltaString">Window01_Control</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000005940" d:precision="string">100</MaximumValue>
							<BriefDescription d:type="cDeltaString">Window</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="427117">
									<ElementName d:type="cDeltaString">Window_01</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">Window_01</PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\Window01</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
								<cControlContainerBlueprint-cExteriorAnimation d:id="427126">
									<ElementName d:type="cDeltaString">window_01</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<AnimationID d:type="cDeltaString">Window01</AnimationID>
									<AnimStyle d:type="cDeltaString">Toggle</AnimStyle>
								</cControlContainerBlueprint-cExteriorAnimation>
								<cControlContainerBlueprint-cInteriorGeometrySlaveOutput d:id="427131">
									<ElementName d:type="cDeltaString">window_01</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorGeometrySlaveOutput>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427136">
							<ControlName d:type="cDeltaString">Window02_Control</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000005940" d:precision="string">100</MaximumValue>
							<BriefDescription d:type="cDeltaString">Window</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="427157">
									<ElementName d:type="cDeltaString">Window_02</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">Window_02</PickTransformName>
									<MovementType d:type="cDeltaString">MoveRightLeft</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\Window02</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
								<cControlContainerBlueprint-cExteriorAnimation d:id="427166">
									<ElementName d:type="cDeltaString">window_02</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<AnimationID d:type="cDeltaString">Window02</AnimationID>
									<AnimStyle d:type="cDeltaString">Toggle</AnimStyle>
								</cControlContainerBlueprint-cExteriorAnimation>
								<cControlContainerBlueprint-cInteriorGeometrySlaveOutput d:id="427171">
									<ElementName d:type="cDeltaString">window_02</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorGeometrySlaveOutput>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427176">
							<ControlName d:type="cDeltaString">CabLight</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Cab Light</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="427197">
									<ElementName d:type="cDeltaString">CabLightPick</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<PickTransformName d:type="cDeltaString">CabLightPick</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\SwitchCabLight</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="427206">
									<ElementName d:type="cDeltaString">lights_cablight</ElementName>
									<DifficultyType d:type="cDeltaString">Expert</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000A09999B93F" d:precision="string">0.1</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">cablight</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427214">
							<ControlName d:type="cDeltaString">FrontNumberboards</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Front Number Board Lights</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="427235">
									<ElementName d:type="cDeltaString">FrontNumbersPick</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427244">
							<ControlName d:type="cDeltaString">InstrumentLights</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Instrument Lights</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="427265">
									<ElementName d:type="cDeltaString">GaugesDimmer</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">GaugesDimmer</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="427274">
									<ElementName d:type="cDeltaString">GaugesOn</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">GaugesOn</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="427282">
									<ElementName d:type="cDeltaString">GaugesOff</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">GaugesOff</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427290">
							<ControlName d:type="cDeltaString">Power</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427311">
							<ControlName d:type="cDeltaString">Season</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements/>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427332">
							<ControlName d:type="cDeltaString">CabSnow</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="427353">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000001440" d:precision="string">5</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000002E40" d:precision="string">15</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">snow</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427361">
							<ControlName d:type="cDeltaString">PCSstate</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="427382">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString"></PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427391">
							<ControlName d:type="cDeltaString">LightDoorClosed</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString"></BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorVisibilityObject d:id="427412">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<LowerVisibilityThreshold d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</LowerVisibilityThreshold>
									<UpperVisibilityThreshold d:type="sFloat32" d:alt_encoding="000000000000E03F" d:precision="string">0.5</UpperVisibilityThreshold>
									<TransformName d:type="cDeltaString">Light_DoorClosed</TransformName>
									<ThresholdType d:type="cDeltaString">Value</ThresholdType>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorVisibilityObject>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427420">
							<ControlName d:type="cDeltaString">RenameLaterAsHEP</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">HEP</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eTrue</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorPushButton d:id="427441">
									<ElementName d:type="cDeltaString">Untitled</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">HEP_Switch</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002040" d:precision="string">8</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString"></AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<AutoRelease d:type="cDeltaString">eFalse</AutoRelease>
								</cControlContainerBlueprint-cInteriorPushButton>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427451">
							<ControlName d:type="cDeltaString">DriverSeat</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Driver Seat</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="427472">
									<ElementName d:type="cDeltaString">Seat002</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">Seat002</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\DriverSeat02</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427481">
							<ControlName d:type="cDeltaString">FiremanSeat</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Fireman Seat</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorLever d:id="427502">
									<ElementName d:type="cDeltaString">Backrest001</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">Backrest001</PickTransformName>
									<MovementType d:type="cDeltaString">PushButton</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="0000000000002440" d:precision="string">10</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\FiremanSeat</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
								</cControlContainerBlueprint-cInteriorLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427511">
							<ControlName d:type="cDeltaString">DoorsOpenCloseLeft</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">DoorsOpenCloseLeft</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cExteriorAnimation d:id="427532">
									<ElementName d:type="cDeltaString">DoorLeft</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<AnimationID d:type="cDeltaString">Doors_l</AnimationID>
									<AnimStyle d:type="cDeltaString">Toggle</AnimStyle>
								</cControlContainerBlueprint-cExteriorAnimation>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427537">
							<ControlName d:type="cDeltaString">DoorsOpenCloseRight</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">DoorsOpenCloseRight</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cExteriorAnimation d:id="427558">
									<ElementName d:type="cDeltaString">DoorRight</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<AnimationID d:type="cDeltaString">Doors_r</AnimationID>
									<AnimStyle d:type="cDeltaString">Toggle</AnimStyle>
								</cControlContainerBlueprint-cExteriorAnimation>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
						<cControlContainerBlueprint-cControlValue d:id="427563">
							<ControlName d:type="cDeltaString">FrontLights</ControlName>
							<DefaultValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</DefaultValue>
							<MinimumValue d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</MinimumValue>
							<MaximumValue d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</MaximumValue>
							<BriefDescription d:type="cDeltaString">Headlights</BriefDescription>
							<LocalisedControlName>
								<Localisation-cUserLocalisedString>
									<English d:type="cDeltaString"></English>
									<French d:type="cDeltaString"></French>
									<Italian d:type="cDeltaString"></Italian>
									<German d:type="cDeltaString"></German>
									<Spanish d:type="cDeltaString"></Spanish>
									<Dutch d:type="cDeltaString"></Dutch>
									<Polish d:type="cDeltaString"></Polish>
									<Russian d:type="cDeltaString"></Russian>
									<Other/>
									<Key d:type="cDeltaString"></Key>
								</Localisation-cUserLocalisedString>
							</LocalisedControlName>
							<DetailedDescription d:type="cDeltaString"></DetailedDescription>
							<ApplyToConsist d:type="cDeltaString">eFalse</ApplyToConsist>
							<HUDControlID d:type="sUInt32">0</HUDControlID>
							<InterfaceElements>
								<cControlContainerBlueprint-cInteriorIrregularNotchedLever d:id="427584">
									<ElementName d:type="cDeltaString">FHSwitch</ElementName>
									<DifficultyType d:type="cDeltaString">StopGo</DifficultyType>
									<PickTransformName d:type="cDeltaString">FHSwitch</PickTransformName>
									<MovementType d:type="cDeltaString">MoveLeftRight</MovementType>
									<AnalogInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</AnalogInputSensitivity>
									<DigitalInputSensitivity d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</DigitalInputSensitivity>
									<AnimationName d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\AnimationsNJT\HeadlightSwitch</AnimationName>
									<OutputInterface d:type="cDeltaString">eCab</OutputInterface>
									<RestInNotchedPosition d:type="cDeltaString">eTrue</RestInNotchedPosition>
									<DisplayNotchName d:type="cDeltaString">eFalse</DisplayNotchName>
									<Notch>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="427596">
											<Identifier d:type="cDeltaString">Off</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="427599">
											<Identifier d:type="cDeltaString">Dim</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="00000060B81ED53F" d:precision="string">0.33</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="427602">
											<Identifier d:type="cDeltaString">Mid</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="00000060B81EE53F" d:precision="string">0.66</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
										<cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData d:id="427605">
											<Identifier d:type="cDeltaString">Brt</Identifier>
											<Value d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</Value>
										</cControlContainerBlueprint-cInteriorIrregularNotchedLever-cNotchData>
									</Notch>
								</cControlContainerBlueprint-cInteriorIrregularNotchedLever>
							</InterfaceElements>
						</cControlContainerBlueprint-cControlValue>
					</ControlValues>
					<WiperPairs>
						<cControlContainerBlueprint-cWiperPair d:id="427609">
							<SlaveToAnimationA d:type="cDeltaString">WipersLeft</SlaveToAnimationA>
							<SlaveToAnimationB d:type="cDeltaString">WipersLeft</SlaveToAnimationB>
							<TextureID d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\Textures\[00]WiperLeft</TextureID>
							<NormalsTextureID d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\Textures\[00]CabGlassesNormalsMap</NormalsTextureID>
						</cControlContainerBlueprint-cWiperPair>
						<cControlContainerBlueprint-cWiperPair d:id="427614">
							<SlaveToAnimationA d:type="cDeltaString">WipersRight</SlaveToAnimationA>
							<SlaveToAnimationB d:type="cDeltaString">WipersRight</SlaveToAnimationB>
							<TextureID d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\Textures\[00]WiperRight</TextureID>
							<NormalsTextureID d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\Textures\[00]CabGlassesNormalsMap</NormalsTextureID>
						</cControlContainerBlueprint-cWiperPair>
						<cControlContainerBlueprint-cWiperPair d:id="427619">
							<SlaveToAnimationA d:type="cDeltaString"></SlaveToAnimationA>
							<SlaveToAnimationB d:type="cDeltaString"></SlaveToAnimationB>
							<TextureID d:type="cDeltaString"></TextureID>
							<NormalsTextureID d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\TrailerCar\Textures\[00]CarInteriorGlassNormal</NormalsTextureID>
						</cControlContainerBlueprint-cWiperPair>
					</WiperPairs>
				</cControlContainerBlueprint>
			</ControlContainerComponent>
			<ContainerComponent>
				<cEntityContainerBlueprint>
					<TrackTerrainInEditor d:type="bool">0</TrackTerrainInEditor>
					<Children>
						<cEntityContainerBlueprint-sChild d:id="427627">
							<ChildName d:type="cDeltaString">Sound</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString"></BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BlueprintID>
							<Matrix>
								<cHcRMatrix4x4>
									<Element>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
									</Element>
								</cHcRMatrix4x4>
							</Matrix>
							<ParentNodeName d:type="cDeltaString"></ParentNodeName>
						</cEntityContainerBlueprint-sChild>
						<cEntityContainerBlueprint-sChild d:id="427653">
							<ChildName d:type="cDeltaString">Window</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString"></BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BlueprintID>
							<Matrix>
								<cHcRMatrix4x4>
									<Element>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
									</Element>
								</cHcRMatrix4x4>
							</Matrix>
							<ParentNodeName d:type="cDeltaString"></ParentNodeName>
						</cEntityContainerBlueprint-sChild>
						<cEntityContainerBlueprint-sChild d:id="427679">
							<ChildName d:type="cDeltaString">Horn</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">Audio\Horn\CC_S3L_HornSound.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BlueprintID>
							<Matrix>
								<cHcRMatrix4x4>
									<Element>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="00000080BE9F1340" d:precision="string">4.906</e>
										<e d:type="sFloat32" d:alt_encoding="000000A0188414C0" d:precision="string">-5.129</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
									</Element>
								</cHcRMatrix4x4>
							</Matrix>
							<ParentNodeName d:type="cDeltaString"></ParentNodeName>
						</cEntityContainerBlueprint-sChild>
						<cEntityContainerBlueprint-sChild d:id="427705">
							<ChildName d:type="cDeltaString">Fwd_Headlight_001</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\EngineNJT\Fwd_Headlight_001.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BlueprintID>
							<Matrix>
								<cHcRMatrix4x4>
									<Element>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000004060E50C40" d:precision="string">3.612</e>
										<e d:type="sFloat32" d:alt_encoding="000000608FC22940" d:precision="string">12.88</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
									</Element>
								</cHcRMatrix4x4>
							</Matrix>
							<ParentNodeName d:type="cDeltaString"></ParentNodeName>
						</cEntityContainerBlueprint-sChild>
						<cEntityContainerBlueprint-sChild d:id="427731">
							<ChildName d:type="cDeltaString">Fwd_Headlight_002</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\EngineNJT\Fwd_Headlight_000_Shadecast.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BlueprintID>
							<Matrix>
								<cHcRMatrix4x4>
									<Element>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000004060E50C40" d:precision="string">3.612</e>
										<e d:type="sFloat32" d:alt_encoding="0000000029DC2940" d:precision="string">12.93</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
									</Element>
								</cHcRMatrix4x4>
							</Matrix>
							<ParentNodeName d:type="cDeltaString"></ParentNodeName>
						</cEntityContainerBlueprint-sChild>
						<cEntityContainerBlueprint-sChild d:id="427757">
							<ChildName d:type="cDeltaString">Cab Sound</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">Audio\CabSound\CC_CabControl_Sound.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BlueprintID>
							<Matrix>
								<cHcRMatrix4x4>
									<Element>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
									</Element>
								</cHcRMatrix4x4>
							</Matrix>
							<ParentNodeName d:type="cDeltaString"></ParentNodeName>
						</cEntityContainerBlueprint-sChild>
						<cEntityContainerBlueprint-sChild d:id="427783">
							<ChildName d:type="cDeltaString">FrontLight_000</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\EngineNJT\Fwd_Headlight_000.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BlueprintID>
							<Matrix>
								<cHcRMatrix4x4>
									<Element>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000004060E50C40" d:precision="string">3.612</e>
										<e d:type="sFloat32" d:alt_encoding="000000608FC22940" d:precision="string">12.88</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
									</Element>
								</cHcRMatrix4x4>
							</Matrix>
							<ParentNodeName d:type="cDeltaString"></ParentNodeName>
						</cEntityContainerBlueprint-sChild>
						<cEntityContainerBlueprint-sChild d:id="427809">
							<ChildName d:type="cDeltaString">FrontLight_000_Shadecast</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\EngineNJT\Fwd_Headlight_000_Shadecast.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BlueprintID>
							<Matrix>
								<cHcRMatrix4x4>
									<Element>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000004060E50C40" d:precision="string">3.612</e>
										<e d:type="sFloat32" d:alt_encoding="0000000029DC2940" d:precision="string">12.93</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
									</Element>
								</cHcRMatrix4x4>
							</Matrix>
							<ParentNodeName d:type="cDeltaString"></ParentNodeName>
						</cEntityContainerBlueprint-sChild>
						<cEntityContainerBlueprint-sChild d:id="427835">
							<ChildName d:type="cDeltaString">FrontLight_001</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\EngineNJT\Fwd_Headlight_001.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BlueprintID>
							<Matrix>
								<cHcRMatrix4x4>
									<Element>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000004060E50C40" d:precision="string">3.612</e>
										<e d:type="sFloat32" d:alt_encoding="000000608FC22940" d:precision="string">12.88</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
									</Element>
								</cHcRMatrix4x4>
							</Matrix>
							<ParentNodeName d:type="cDeltaString"></ParentNodeName>
						</cEntityContainerBlueprint-sChild>
						<cEntityContainerBlueprint-sChild d:id="427861">
							<ChildName d:type="cDeltaString">FrontLight_002</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\EngineNJT\Fwd_Headlight_002.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BlueprintID>
							<Matrix>
								<cHcRMatrix4x4>
									<Element>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000004060E50C40" d:precision="string">3.612</e>
										<e d:type="sFloat32" d:alt_encoding="000000608FC22940" d:precision="string">12.88</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
									</Element>
								</cHcRMatrix4x4>
							</Matrix>
							<ParentNodeName d:type="cDeltaString"></ParentNodeName>
						</cEntityContainerBlueprint-sChild>
						<cEntityContainerBlueprint-sChild d:id="427887">
							<ChildName d:type="cDeltaString">lights_cablight_001</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\EngineNJT\CabLight.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BlueprintID>
							<Matrix>
								<cHcRMatrix4x4>
									<Element>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000406210F43F" d:precision="string">1.254</e>
										<e d:type="sFloat32" d:alt_encoding="000000A0703D0840" d:precision="string">3.03</e>
										<e d:type="sFloat32" d:alt_encoding="000000600EED2740" d:precision="string">11.963</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
									</Element>
								</cHcRMatrix4x4>
							</Matrix>
							<ParentNodeName d:type="cDeltaString"></ParentNodeName>
						</cEntityContainerBlueprint-sChild>
						<cEntityContainerBlueprint-sChild d:id="427913">
							<ChildName d:type="cDeltaString">lights_cablight_002</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">RailVehicles\Diesel\EngineNJT\CabLight.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BlueprintID>
							<Matrix>
								<cHcRMatrix4x4>
									<Element>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000406210F4BF" d:precision="string">-1.254</e>
										<e d:type="sFloat32" d:alt_encoding="000000A0703D0840" d:precision="string">3.03</e>
										<e d:type="sFloat32" d:alt_encoding="000000600EED2740" d:precision="string">11.963</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
									</Element>
								</cHcRMatrix4x4>
							</Matrix>
							<ParentNodeName d:type="cDeltaString"></ParentNodeName>
						</cEntityContainerBlueprint-sChild>
						<cEntityContainerBlueprint-sChild d:id="427939">
							<ChildName d:type="cDeltaString">Driver01</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">Driver\Driver01.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BlueprintID>
							<Matrix>
								<cHcRMatrix4x4>
									<Element>
										<e d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F0BF" d:precision="string">-1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000C07493F03F" d:precision="string">1.036</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F43F" d:precision="string">1.25</e>
										<e d:type="sFloat32" d:alt_encoding="000000C0CCCC2740" d:precision="string">11.9</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
									</Element>
								</cHcRMatrix4x4>
							</Matrix>
							<ParentNodeName d:type="cDeltaString"></ParentNodeName>
						</cEntityContainerBlueprint-sChild>
						<cEntityContainerBlueprint-sChild d:id="427965">
							<ChildName d:type="cDeltaString">Snow01</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">Particles\Snow.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BlueprintID>
							<Matrix>
								<cHcRMatrix4x4>
									<Element>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
									</Element>
								</cHcRMatrix4x4>
							</Matrix>
							<ParentNodeName d:type="cDeltaString">snowEmmiter001</ParentNodeName>
						</cEntityContainerBlueprint-sChild>
						<cEntityContainerBlueprint-sChild d:id="427991">
							<ChildName d:type="cDeltaString">Snow02</ChildName>
							<BlueprintID>
								<iBlueprintLibrary-cAbsoluteBlueprintID>
									<BlueprintSetID>
										<iBlueprintLibrary-cBlueprintSetID>
											<Provider d:type="cDeltaString">DTM</Provider>
											<Product d:type="cDeltaString">GE U34CH-NJT</Product>
										</iBlueprintLibrary-cBlueprintSetID>
									</BlueprintSetID>
									<BlueprintID d:type="cDeltaString">Particles\Snow.xml</BlueprintID>
								</iBlueprintLibrary-cAbsoluteBlueprintID>
							</BlueprintID>
							<Matrix>
								<cHcRMatrix4x4>
									<Element>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
									</Element>
								</cHcRMatrix4x4>
							</Matrix>
							<ParentNodeName d:type="cDeltaString">snowEmmiter002</ParentNodeName>
						</cEntityContainerBlueprint-sChild>
					</Children>
				</cEntityContainerBlueprint>
			</ContainerComponent>
			<ScriptComponent>
				<cScriptComponentBlueprint>
					<Name d:type="cDeltaString">DTM\GE U34CH-NJT\RailVehicles\Passenger\CabCar\CabCar_EngineScript</Name>
				</cScriptComponentBlueprint>
			</ScriptComponent>
			<CargoComponent>
				<cCargoComponentBlueprint>
					<CargoDef>
						<cPassengerDoorwayDef d:id="428021">
							<Name d:type="cDeltaString"></Name>
							<DoorSide d:type="cDeltaString">RHS</DoorSide>
							<OffsetX d:type="sFloat32" d:alt_encoding="000000000000F83F" d:precision="string">1.5</OffsetX>
							<OffsetZ d:type="sFloat32" d:alt_encoding="000000E0A3F027C0" d:precision="string">-11.97</OffsetZ>
							<RatePerSecond d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</RatePerSecond>
						</cPassengerDoorwayDef>
						<cPassengerDoorwayDef d:id="428027">
							<Name d:type="cDeltaString"></Name>
							<DoorSide d:type="cDeltaString">LHS</DoorSide>
							<OffsetX d:type="sFloat32" d:alt_encoding="000000000000F8BF" d:precision="string">-1.5</OffsetX>
							<OffsetZ d:type="sFloat32" d:alt_encoding="000000E0A3F027C0" d:precision="string">-11.97</OffsetZ>
							<RatePerSecond d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</RatePerSecond>
						</cPassengerDoorwayDef>
						<cBulkCargoDef d:id="428033">
							<Name d:type="cDeltaString"></Name>
							<TriggerBox>
								<cHcR3dBox>
									<Width d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</Width>
									<Height d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</Height>
									<Depth d:type="sFloat32" d:alt_encoding="0000000000000840" d:precision="string">3</Depth>
									<Element>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="0000000000000000" d:precision="string">0</e>
										<e d:type="sFloat32" d:alt_encoding="000000007CC92141" d:precision="string">582846</e>
										<e d:type="sFloat32" d:alt_encoding="00000000C07C0C41" d:precision="string">233368</e>
										<e d:type="sFloat32" d:alt_encoding="000000000000F03F" d:precision="string">1</e>
									</Element>
								</cHcR3dBox>
							</TriggerBox>
							<Capacity d:type="sFloat32" d:alt_encoding="0000000000D0A440" d:precision="string">2664</Capacity>
							<BulkFreightType d:type="cDeltaString">DieselFuel</BulkFreightType>
							<AnimationId d:type="cDeltaString"></AnimationId>
						</cBulkCargoDef>
					</CargoDef>
					<CargoBlueprintID>
						<iBlueprintLibrary-cAbsoluteBlueprintID>
							<BlueprintSetID>
								<iBlueprintLibrary-cBlueprintSetID>
									<Provider d:type="cDeltaString"></Provider>
									<Product d:type="cDeltaString"></Product>
								</iBlueprintLibrary-cBlueprintSetID>
							</BlueprintSetID>
							<BlueprintID d:type="cDeltaString"></BlueprintID>
						</iBlueprintLibrary-cAbsoluteBlueprintID>
					</CargoBlueprintID>
				</cCargoComponentBlueprint>
			</CargoComponent>
		</cEngineBlueprint>
	</Blueprint>
</cBlueprintLoader>
