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				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="1532691">
					<Name d:type="cDeltaString">Rolling</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="1532700">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">383139</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier d:id="1532708">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">1532559</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cPitchCurveModifier d:id="1532718">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">1532608</Curve>
						</kLoud-cPitchCurveModifier>
						<kLoud-cLinearVolumeModifier d:id="1532729">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ExteriorSounds</ControllerName>
							<Curve d:type="ref">383226</Curve>
						</kLoud-cLinearVolumeModifier>
					</Modifier>
				</kLoud-cModifierChain>
			</ModifierChain>
			<InstanceGroup />
			<Loop>
				<kLoud-cControlledLoop d:id="69722">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Rolling</Name>
					<Sound d:type="ref">69590</Sound>
					<ModifierChain d:type="ref">69701</ModifierChain>
					<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">2000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="115657">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Rolling</Name>
					<Sound d:type="ref">115525</Sound>
					<ModifierChain d:type="ref">115636</ModifierChain>
					<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">2000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="383257">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Rolling</Name>
					<Sound d:type="ref">383125</Sound>
					<ModifierChain d:type="ref">383236</ModifierChain>
					<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">2000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="170538">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Rolling</Name>
					<Sound d:type="ref">170406</Sound>
					<ModifierChain d:type="ref">170517</ModifierChain>
					<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">2000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="1532746">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Rolling</Name>
					<Sound d:type="ref">1532209</Sound>
					<ModifierChain d:type="ref">1532691</ModifierChain>
					<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">2000</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
			</Loop>
			<Oneshot />
		</cGenericAudioControl>
	</ProxyControl>
</kLoud-cProxyControlLoader>
