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					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="80986">
					<Name d:type="cDeltaString">GE_Bell_1</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="80989">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">80688</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="80993">
					<Name d:type="cDeltaString">GE_Bell_2</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="80996">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">80712</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="81000">
					<Name d:type="cDeltaString">GE_Bell_3</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="81003">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">80757</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="81007">
					<Name d:type="cDeltaString">Horn_Cut_In_Ext</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="81010">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">80478</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="81014">
					<Name d:type="cDeltaString">RS5T_In</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="81017">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Horn</ControllerName>
							<Curve d:type="ref">80454</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="81021">
					<Name d:type="cDeltaString">RS5T_In 2</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="81024">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">80850</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="81028">
					<Name d:type="cDeltaString">GE Bell In Stationary</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="81031">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">80850</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="81035">
					<Name d:type="cDeltaString">GE Bell In Speed</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="81038">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">AbsoluteSpeed</ControllerName>
							<Curve d:type="ref">80841</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
			</ModifierChain>
			<InstanceGroup />
			<Loop>
				<kLoud-cControlledLoop d:id="81044">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">RS5T_C_A</Name>
					<Sound d:type="ref">80076</Sound>
					<ModifierChain d:type="ref">80860</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="81055">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">RS5T_F_A</Name>
					<Sound d:type="ref">80102</Sound>
					<ModifierChain d:type="ref">80878</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="81121">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">GE_Bell_1</Name>
					<Sound d:type="ref">80258</Sound>
					<ModifierChain d:type="ref">80986</ModifierChain>
					<ControllerName d:type="cDeltaString">Bell</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.5</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="81132">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">GE_Bell_2</Name>
					<Sound d:type="ref">80271</Sound>
					<ModifierChain d:type="ref">80993</ModifierChain>
					<ControllerName d:type="cDeltaString">Bell</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.5</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="81143">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">GE_Bell_3</Name>
					<Sound d:type="ref">80284</Sound>
					<ModifierChain d:type="ref">81000</ModifierChain>
					<ControllerName d:type="cDeltaString">Bell</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.5</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="81154">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">GE_Bell_I</Name>
					<Sound d:type="ref">80297</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Bell</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.5</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="81165">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">RS5T Horn In</Name>
					<Sound d:type="ref">80310</Sound>
					<ModifierChain d:type="ref">80860</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="81176">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">RS5T In Loop</Name>
					<Sound d:type="ref">80310</Sound>
					<ModifierChain d:type="ref">81014</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.28</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="81187">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">RS5T In Loop Speed</Name>
					<Sound d:type="ref">0</Sound>
					<ModifierChain d:type="ref">81021</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.5</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
			</Loop>
			<Oneshot>
				<kLoud-cTriggeredOneshot d:id="81199">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">RS5T_C_B</Name>
					<Sound d:type="ref">80089</Sound>
					<ModifierChain d:type="ref">80871</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.5</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="81209">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">RS5T_F_B</Name>
					<Sound d:type="ref">80115</Sound>
					<ModifierChain d:type="ref">80889</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.5</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="81269">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">RS5T In B</Name>
					<Sound d:type="ref">80323</Sound>
					<ModifierChain d:type="ref">80871</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.5</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="81279">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Cut In (Cab)</Name>
					<Sound d:type="ref">80336</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.2</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="81289">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Cut Out (Cab)</Name>
					<Sound d:type="ref">80349</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.5</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="81299">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Cut In Ext</Name>
					<Sound d:type="ref">80362</Sound>
					<ModifierChain d:type="ref">81007</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.2</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="81309">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">RS5T In Speed End</Name>
					<Sound d:type="ref">0</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.5</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="81319">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Bell Button (Cab)</Name>
					<Sound d:type="ref">80401</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Bell</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.1</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="81329">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Bell Relay</Name>
					<Sound d:type="ref">80375</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Bell</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.5</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="81339">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Bell Relay Off</Name>
					<Sound d:type="ref">80388</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Bell</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.5</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="81349">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Bell Button (Cab)</Name>
					<Sound d:type="ref">80401</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Bell</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.75</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="81359">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Lever Off</Name>
					<Sound d:type="ref">80440</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.6</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="81369">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Lever On</Name>
					<Sound d:type="ref">80427</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.05</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
			</Oneshot>
		</cGenericAudioControl>
	</ProxyControl>
</kLoud-cProxyControlLoader>
