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							<ControllerName d:type="cDeltaString">CW_E_F</ControllerName>
							<Curve d:type="ref">77762</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="77978">
					<Name d:type="cDeltaString">Horn Window L 2 B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="77981">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">CW_E_R</ControllerName>
							<Curve d:type="ref">77762</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="77985">
					<Name d:type="cDeltaString">Horn Window R 3 B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="77988">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">CW_C_F</ControllerName>
							<Curve d:type="ref">77762</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="77992">
					<Name d:type="cDeltaString">Horn Window R 4 B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="77995">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">CW_C_R</ControllerName>
							<Curve d:type="ref">77762</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="77999">
					<Name d:type="cDeltaString">Horn Door Front B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="78002">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Cab Door Front</ControllerName>
							<Curve d:type="ref">77771</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="78006">
					<Name d:type="cDeltaString">Horn Door Back B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="78009">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Cab Door Rear</ControllerName>
							<Curve d:type="ref">77780</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
			</ModifierChain>
			<InstanceGroup>
				<kLoud-cInstanceGroup d:id="78014">
					<Name d:type="cDeltaString">RS3L</Name>
					<MaximumNumberOfInstances d:type="sUInt32">35</MaximumNumberOfInstances>
					<InstanceExceededAction d:type="cDeltaString">StopOldest</InstanceExceededAction>
				</kLoud-cInstanceGroup>
			</InstanceGroup>
			<Loop>
				<kLoud-cControlledLoop d:id="78019">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">RS3L_1_A</Name>
					<Sound d:type="ref">77345</Sound>
					<ModifierChain d:type="ref">77790</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="78030">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">RS3L_3_A</Name>
					<Sound d:type="ref">77371</Sound>
					<ModifierChain d:type="ref">77808</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="78041">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">RS3L_4_A</Name>
					<Sound d:type="ref">77397</Sound>
					<ModifierChain d:type="ref">77826</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="78052">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">RS3L_2_A</Name>
					<Sound d:type="ref">77423</Sound>
					<ModifierChain d:type="ref">77844</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="78063">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">RS3L_5_A</Name>
					<Sound d:type="ref">77449</Sound>
					<ModifierChain d:type="ref">77862</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="78074">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">RS3L_6_A</Name>
					<Sound d:type="ref">77475</Sound>
					<ModifierChain d:type="ref">77880</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="78085">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">RS3L In A</Name>
					<Sound d:type="ref">77501</Sound>
					<ModifierChain d:type="ref">77898</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="78096">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Door Front A</Name>
					<Sound d:type="ref">77371</Sound>
					<ModifierChain d:type="ref">77949</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="78107">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Door Back A</Name>
					<Sound d:type="ref">77345</Sound>
					<ModifierChain d:type="ref">77960</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="78118">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Window L1</Name>
					<Sound d:type="ref">77345</Sound>
					<ModifierChain d:type="ref">77905</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="78129">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Window L2</Name>
					<Sound d:type="ref">77345</Sound>
					<ModifierChain d:type="ref">77916</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="78140">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Window R3</Name>
					<Sound d:type="ref">77345</Sound>
					<ModifierChain d:type="ref">77927</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="78151">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Window R4</Name>
					<Sound d:type="ref">77345</Sound>
					<ModifierChain d:type="ref">77938</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
			</Loop>
			<Oneshot>
				<kLoud-cTriggeredOneshot d:id="78163">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">RS3L_1_B</Name>
					<Sound d:type="ref">77358</Sound>
					<ModifierChain d:type="ref">77801</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="78173">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">RS3L_3_B</Name>
					<Sound d:type="ref">77384</Sound>
					<ModifierChain d:type="ref">77819</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="78183">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">RS3L_4_B</Name>
					<Sound d:type="ref">77410</Sound>
					<ModifierChain d:type="ref">77837</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="78193">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">RS3L_2_B</Name>
					<Sound d:type="ref">77436</Sound>
					<ModifierChain d:type="ref">77855</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="78203">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">RS3L_5_B</Name>
					<Sound d:type="ref">77462</Sound>
					<ModifierChain d:type="ref">77873</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="78213">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">RS3L_6_B</Name>
					<Sound d:type="ref">77488</Sound>
					<ModifierChain d:type="ref">77891</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="78223">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">RS3L In B</Name>
					<Sound d:type="ref">77514</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="78233">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">RS3L Cut In Ext</Name>
					<Sound d:type="ref">0</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.1</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="78243">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Door Front B</Name>
					<Sound d:type="ref">77384</Sound>
					<ModifierChain d:type="ref">77999</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="78253">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Door Back B</Name>
					<Sound d:type="ref">77358</Sound>
					<ModifierChain d:type="ref">78006</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="78263">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Window L 1 B</Name>
					<Sound d:type="ref">77358</Sound>
					<ModifierChain d:type="ref">77971</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="78273">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Window L 2 B</Name>
					<Sound d:type="ref">77358</Sound>
					<ModifierChain d:type="ref">77978</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="78283">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Window R 3 B</Name>
					<Sound d:type="ref">77358</Sound>
					<ModifierChain d:type="ref">77985</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="78293">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Window R 4 B</Name>
					<Sound d:type="ref">77436</Sound>
					<ModifierChain d:type="ref">77992</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
			</Oneshot>
		</cGenericAudioControl>
	</ProxyControl>
</kLoud-cProxyControlLoader>
