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				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="99070">
					<Name d:type="cDeltaString">Horn Window L 1 B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="99073">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">CW_E_F</ControllerName>
							<Curve d:type="ref">98861</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="99077">
					<Name d:type="cDeltaString">Horn Window L 2 B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="99080">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">CW_E_R</ControllerName>
							<Curve d:type="ref">98861</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="99084">
					<Name d:type="cDeltaString">Horn Window R 3 B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="99087">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">CW_C_F</ControllerName>
							<Curve d:type="ref">98861</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="99091">
					<Name d:type="cDeltaString">Horn Window R 4 B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="99094">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">CW_C_R</ControllerName>
							<Curve d:type="ref">98861</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="99098">
					<Name d:type="cDeltaString">Horn Door Front B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="99101">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Cab Door Front</ControllerName>
							<Curve d:type="ref">98870</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="99105">
					<Name d:type="cDeltaString">Horn Door Back B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="99108">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Cab Door Rear</ControllerName>
							<Curve d:type="ref">98879</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
			</ModifierChain>
			<InstanceGroup>
				<kLoud-cInstanceGroup d:id="99113">
					<Name d:type="cDeltaString">K5LA</Name>
					<MaximumNumberOfInstances d:type="sUInt32">35</MaximumNumberOfInstances>
					<InstanceExceededAction d:type="cDeltaString">StopOldest</InstanceExceededAction>
				</kLoud-cInstanceGroup>
			</InstanceGroup>
			<Loop>
				<kLoud-cControlledLoop d:id="99118">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">K5LA_1_A</Name>
					<Sound d:type="ref">98444</Sound>
					<ModifierChain d:type="ref">98889</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="99129">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">K5LA_3_A</Name>
					<Sound d:type="ref">98470</Sound>
					<ModifierChain d:type="ref">98907</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="99140">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">K5LA_4_A</Name>
					<Sound d:type="ref">98496</Sound>
					<ModifierChain d:type="ref">98925</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="99151">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">K5LA_2_A</Name>
					<Sound d:type="ref">98522</Sound>
					<ModifierChain d:type="ref">98943</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="99162">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">K5LA_5_A</Name>
					<Sound d:type="ref">98548</Sound>
					<ModifierChain d:type="ref">98961</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="99173">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">K5LA_6_A</Name>
					<Sound d:type="ref">98574</Sound>
					<ModifierChain d:type="ref">98979</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="99184">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">K5LA In A</Name>
					<Sound d:type="ref">98600</Sound>
					<ModifierChain d:type="ref">98997</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="99195">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Door Front A</Name>
					<Sound d:type="ref">98470</Sound>
					<ModifierChain d:type="ref">99048</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="99206">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Door Back A</Name>
					<Sound d:type="ref">98444</Sound>
					<ModifierChain d:type="ref">99059</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="99217">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Window L1</Name>
					<Sound d:type="ref">98444</Sound>
					<ModifierChain d:type="ref">99004</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="99228">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Window L2</Name>
					<Sound d:type="ref">98444</Sound>
					<ModifierChain d:type="ref">99015</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="99239">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Window R3</Name>
					<Sound d:type="ref">98444</Sound>
					<ModifierChain d:type="ref">99026</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="99250">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Window R4</Name>
					<Sound d:type="ref">98444</Sound>
					<ModifierChain d:type="ref">99037</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
			</Loop>
			<Oneshot>
				<kLoud-cTriggeredOneshot d:id="99262">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">K5LA_1_B</Name>
					<Sound d:type="ref">98457</Sound>
					<ModifierChain d:type="ref">98900</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="99272">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">K5LA_3_B</Name>
					<Sound d:type="ref">98483</Sound>
					<ModifierChain d:type="ref">98918</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="99282">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">K5LA_4_B</Name>
					<Sound d:type="ref">98509</Sound>
					<ModifierChain d:type="ref">98936</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="99292">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">K5LA_2_B</Name>
					<Sound d:type="ref">98535</Sound>
					<ModifierChain d:type="ref">98954</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="99302">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">K5LA_5_B</Name>
					<Sound d:type="ref">98561</Sound>
					<ModifierChain d:type="ref">98972</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="99312">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">K5LA_6_B</Name>
					<Sound d:type="ref">98587</Sound>
					<ModifierChain d:type="ref">98990</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="99322">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">K5LA In B</Name>
					<Sound d:type="ref">98613</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="99332">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">K5LA Cut In Ext</Name>
					<Sound d:type="ref">0</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueIncreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.1</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="99342">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Door Front B</Name>
					<Sound d:type="ref">98483</Sound>
					<ModifierChain d:type="ref">99098</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="99352">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Door Back B</Name>
					<Sound d:type="ref">98457</Sound>
					<ModifierChain d:type="ref">99105</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="99362">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Window L 1 B</Name>
					<Sound d:type="ref">98457</Sound>
					<ModifierChain d:type="ref">99070</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="99372">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Window L 2 B</Name>
					<Sound d:type="ref">98457</Sound>
					<ModifierChain d:type="ref">99077</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="99382">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Window R 3 B</Name>
					<Sound d:type="ref">98457</Sound>
					<ModifierChain d:type="ref">99084</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="99392">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">Horn Window R 4 B</Name>
					<Sound d:type="ref">98535</Sound>
					<ModifierChain d:type="ref">99091</ModifierChain>
					<ControllerName d:type="cDeltaString">VirtualHorn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.95</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
			</Oneshot>
		</cGenericAudioControl>
	</ProxyControl>
</kLoud-cProxyControlLoader>
